tag:blogger.com,1999:blog-65508707841595315162024-03-13T12:19:46.871-07:00Ten Minute Game ReviewYou only need the first ten minutes to know if the game is worth it!Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.comBlogger39125tag:blogger.com,1999:blog-6550870784159531516.post-670101627054069832014-08-22T15:39:00.000-07:002014-08-22T15:39:23.511-07:00Is Diablo 3 Ultimate Evil Edition CrossplatformI have been looking everywhere for the answer to this question. I knew it wouldn't be crossplatform with PC/Mac, obviously, as the PS3 version was not and is not, but I wanted to know if I could play Diablo 3 on my PS4 with my PS3 friends. So without further ado, the answer is a resounding NO.<br />
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I purchased the PS4 version and was unable to join games with PS3 friends. I knew it was unlikely this would work, but I had to try. <a href="http://us.battle.net/d3/en/forum/topic/9281268808">Blizzard</a> had been unwilling to respond about this feature, probably because they weren't sure if they would eventually implement it, but that they couldn't just be upfront about it in regards to the release really annoys me. Would it have hurt them so much to just say it?<br />
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It is clear that many games have the ability to be played between PS3, Xbox 360, PS4, and Xbox One. Need for Speed Rivals was designed to do it, according to the developers. Destiny was definitely going to do it until they <a href="http://www.joystiq.com/2014/07/20/bungie-engineer-explains-lack-of-cross-platform-play-for-destiny/">recently decided not to</a>. Diablo 3 was a perfect candidate for this kind of play and Blizzard, just like everyone else, totally let us down. Need for Speed didn't seem to give a specific reason for why they changed their minds. Destiny claims it would ruin PvP and that newer generations would have an advantage, which I think is bullshit. If you look at the difference in quality between the games it's negligible and if you were still worried you could make it so that PvE could still have the ability to run cross platform. But Diablo isn't even so much a PvP game like these other examples. And even when it is the computing power isn't going to make the difference.<br />
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<a href="http://www.gamefaqs.com/boards/738566-diablo-iii-ultimate-evil-edition/69587123">Some people</a> have mentioned that the difference in computing power is the cause for this separation. That's also bullshit. Computer games have had scaling graphic options for decades and they were still able to play together. So you build it to run with the lowest necessary settings and BAM, you're good to go.<br />
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Needless to say, I am seriously disappointed in Blizzard and pretty much every other modern gaming company. So many times it has been mentioned that games will be crossplatform or that we will have that capability and so many times, as we reach the release of a new game, we have been let down. I'll at least give Blizzard the credit that they never promised Diablo 3 would work in this fashion, but they never really denied it either. Or, at least, it wasn't easy to find an answer.Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-75541926108230640272014-07-14T07:54:00.001-07:002014-07-14T08:08:16.940-07:00Honorable Mentions<span style="font-family: Arial,Helvetica,sans-serif;">Yeah, yeah. I suck at writing this blog. Truth be told, I don't know how often I will be posting in the future, but I will try to get back on the ball. I'm sorry. It's not that I haven't been playing video games. I have been playing <i>many</i> video games. But I've also been up to other things and my focus gets pulled elsewhere like a cat when it spots the elusive red dot of a laser pointer.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">So just to get us back up to speed I have decided to compile a list of honorable mentions. There are a few games that I have put some time into lately and though I have played these well beyond the ten minute limit I will still be harshly judging them by their approximate qualifying times.</span><br />
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<a href="http://store.steampowered.com/app/225080/?snr=1_7_15__13"><span style="font-family: Arial,Helvetica,sans-serif;"><b>Brothers: A Tale of Two Sons</b></span></a><br />
<i><span style="font-family: Arial,Helvetica,sans-serif;">Genre: </span></i><span style="font-family: Arial,Helvetica,sans-serif;">Action, Adventure, Indie</span><br />
<i><span style="font-family: Arial,Helvetica,sans-serif;">Developer: </span></i><span style="font-family: Arial,Helvetica,sans-serif;">Starbreeze Studios</span><br />
<i><span style="font-family: Arial,Helvetica,sans-serif;">Publisher: </span></i><span style="font-family: Arial,Helvetica,sans-serif;">505 Games</span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><i>System: </i>PS3, XBox, Windows</span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK05wtOYeyLSEhoyJWoF3UnEnTNWJlV3thcjesCp2mdooXoAKvRSBEhFeCKZ5Xz-c30WFhGJFjJvpZUpbeHpfZg_4QyFW4z4sGKeEAlHGvibpGB1Jwj0vHb-SRHu4OB5U4qHFZi6zywds/s1600/home_brothers_logo2.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK05wtOYeyLSEhoyJWoF3UnEnTNWJlV3thcjesCp2mdooXoAKvRSBEhFeCKZ5Xz-c30WFhGJFjJvpZUpbeHpfZg_4QyFW4z4sGKeEAlHGvibpGB1Jwj0vHb-SRHu4OB5U4qHFZi6zywds/s1600/home_brothers_logo2.png" height="101" title="Trees? Brothers? Maybe something about growth?" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Image from www.brothersthegame.com</td><td class="tr-caption" style="text-align: center;"><br /></td><td class="tr-caption" style="text-align: center;"><br /></td></tr>
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<span style="font-family: Arial,Helvetica,sans-serif;">Brothers: A Tale of Two Sons is, as far as I am aware, a completely unique experience in that you control two characters simultaneously with one controller. These characters are, as the title suggests, brothers and though their skills are very limited they work together to solve obstacles and overcome puzzles.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">The game begins with an ailing old man, presumably the boys' father, though we can only be so certain as the characters mumble to each other in an unintelligible language consisting of a series of grunts and exaggerated arm gestures. The boys bring Weird Uncle Bob, as we will now call him, to the local medicine man (again assuming) who then sends them on a quest to retrieve the only medicine in the land that can cure him.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">The boys set off on an adventure through the town where they are harassed by Chet, the local prankster, before retiring to enjoy a nice sit on a bench for a view of the surrounding area with Hobo Bill.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">The controls for this game are unique. Each character is limited to basic movement and each character can grab onto things to move them or hang from them, but that's basically it. I played Brothers on the PS3 so each joystick controlled one of the brother's movement and the triggers controlled their grip.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">Oh, I should also mention that the brothers differ in age by maybe a few years so that adds an interesting juxtaposition or dynamic or something. </span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">Overall, I think Brothers: A Tale of Two Sons was a good experience and it is worthy of your money. Or you can do what I did and download it for free when it comes around on Playstation Plus.</span><br />
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<a href="http://store.steampowered.com/app/236390/?snr=1_7_7_151_150_1"><span style="font-family: Arial,Helvetica,sans-serif;"><b>War Thunder</b></span></a><br />
<i><span style="font-family: Arial,Helvetica,sans-serif;">Genre: </span></i><span style="font-family: Arial,Helvetica,sans-serif;">Free to Play, Massively Multiplayer, SImulation</span><br />
<i><span style="font-family: Arial,Helvetica,sans-serif;">Developer: </span></i><span style="font-family: Arial,Helvetica,sans-serif;">Gaijin Entertainment</span><br />
<i><span style="font-family: Arial,Helvetica,sans-serif;">Publisher: </span></i><span style="font-family: Arial,Helvetica,sans-serif;">Gaijin Entertainment</span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><i>System:</i>PS4, Mac, Windows</span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><b> </b></span><br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0_tDMOrVE2-R68QOurlOAmX_HtOvgJvUU2LsadIVtuH5JyX5IkcwkJLvAb9EoHA2cgRTM490ZtrpGUUW6pUv4wxyLKBh5unFbkBua_WCHEssAh5-NQtglst3hRYryxJ1lsM15lx3AOAo/s1600/p-38g.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0_tDMOrVE2-R68QOurlOAmX_HtOvgJvUU2LsadIVtuH5JyX5IkcwkJLvAb9EoHA2cgRTM490ZtrpGUUW6pUv4wxyLKBh5unFbkBua_WCHEssAh5-NQtglst3hRYryxJ1lsM15lx3AOAo/s1600/p-38g.png" title="Like a P-38 Lightning from the sky!" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Image from www.warthunder.com</td></tr>
</tbody></table>
<span style="font-family: Arial,Helvetica,sans-serif;">War Thunder is free.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">...OK, I'll say a little more.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">If you are like me and have an unhealthy obsession with World War II, which I am certain you do, then War Thunder is going to be worth your time. Why do I say this? Well, mostly because it's free to play so the only thing you have to spend on it is your time, which, let's face it, you were going to spend reading Wikipedia articles about World War II anyway.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">War Thunder puts you in the cockpit (or about thirty feet behind the tail, depending on your style of play) of a very wide variety of World War II planes and then tells you to go nuts! That is quite literally all you need to know about the game.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">Oh, you can also drive tanks, but who cares.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">You begin by choosing a faction ('Merica!) (or, like me, you choose Britain first, because the RAF won the Battle of Britain with a rousing speech from Winston Churchill and a healthy dose of liquid courage; and who doesn't want to fly a Spitfire?!). Then you choose which plane you want to fly. At first you're only allowed dinky planes. Some of them are basically crop dusters with a pellet gun duct-taped to the engine hood. They aren't fast, they can't fly very high, and they barely scratch the paint of your adversaries, but they do the job...sorta. With a little elbow grease you can earn your way up to some pretty powerful, high-flying pieces of metal like the P-51 Mustang or B-17s, if you're into the whole bomber thing. I actually haven't made it that far so I have no idea how long it will take you to get there, though you can grease the cogs of this great machine with a little spray of WD-Money.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">Yes, you can pay to advance your vehicle research. I know this is concerning, but let me also mention that the game separates players by tiers. What this means is that the types of planes you choose to bring into battle determine the level of players you will be facing. So you will not find yourself looking down the multiple barrels of a MiG 9 while piloting a Bf 109. That would certainly be an awkward situation! You know what I mean.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">There is a steep learning curve to this game as the functions of the planes are fairly realistic. Altitude is the key to success! That and upgrading the hell out of your planes and crews so that they don't get one-shot right in the cockpit. For the most part you can learn what you need from the tutorials. Or you can be a natural like me and take to flying like a stone to earth.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">It should also be mentioned that this game is cross platform between PC and PS4. I'm not certain if there is any advantage to playing on one over the other as you can still only maneuver as fast as your plane is able, but I play on the PS4 and I tend to get shot down a lot. Am I a bad player? I doubt it.</span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;">I'll leave the subject of War Thunder with a little phrase that I just came up with that does not allude to anything I have ever heard before. Here it goes: Never, in my time playing video games, have I received so much in such quality for so little.</span><br />
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<a href="http://store.steampowered.com/app/243470/?snr=1_7_15__13"><span style="font-family: Arial,Helvetica,sans-serif;"><b>Watchdogs</b></span></a><br />
<i><span style="font-family: Arial,Helvetica,sans-serif;">Genre: </span></i><span style="font-family: Arial,Helvetica,sans-serif;">Action, Adventure</span><br />
<i><span style="font-family: Arial,Helvetica,sans-serif;">Developer: </span></i><span style="font-family: Arial,Helvetica,sans-serif;">Ubisoft</span><br />
<i><span style="font-family: Arial,Helvetica,sans-serif;">Publisher: </span></i><span style="font-family: Arial,Helvetica,sans-serif;">Ubisoft</span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><i>System: </i>Playstation, XBox, Windows</span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh09QMX-th88FnZthoMNnUhPSAwOE5FCAmJkAp9yo3pXkVIcv683WMdl6pdCt4Xb9VT0qpMbRAhlgb2LXQf_h39ZJEvLbn_aslxRqNv6dxaZ14_hZDP26RNKjz-FkRomwC3iTiLsAMysw0/s1600/watch_dogs_ss2_99852.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh09QMX-th88FnZthoMNnUhPSAwOE5FCAmJkAp9yo3pXkVIcv683WMdl6pdCt4Xb9VT0qpMbRAhlgb2LXQf_h39ZJEvLbn_aslxRqNv6dxaZ14_hZDP26RNKjz-FkRomwC3iTiLsAMysw0/s1600/watch_dogs_ss2_99852.jpg" height="166" title=""What does this image have to tell us about Watchdogs," you ask?" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Image from www.watchdogs.ubi.com</td></tr>
</tbody></table>
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<span style="font-family: Arial,Helvetica,sans-serif;">Watchdogs is alright.</span>Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-48992777606234379572014-03-25T08:57:00.001-07:002014-03-25T08:57:12.778-07:00Where have you been?<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Oh my God. Ash, you are the worst at keeping up with this blog. Where have you been these past weeks? Do you even play games anymore? Get to writing!</span></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Yes. That's you. Or at least I assume you are that needy. I don't really know you. You may not even exist, but in my head there is someone out there giving me a hard time in their own head. I'm sorry, readers. I have been very bad at posting lately. As usual, I have a lineup of reviews that I would like to do, but I just haven't had the spirit to write them up yet. Busy time at work, y'know. Plus, <a href="https://www.youtube.com/watch?v=YWNKNl7FeOc">this</a>. At some point in the, hopefully, near future I will try to get myself motivated to start writing reviews again. And then you may see such hits as Need for Speed Rivals and Killzone: Shadowfall, but until then, I am truly sorry.</span></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Love,</span></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Ash</span></span>Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-57968874144842699852014-02-21T07:03:00.006-08:002014-02-21T11:20:30.639-08:00Rogue Legacy<!--[if gte mso 9]><xml>
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<br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Action, Indie, RPG</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Cellar Door Games</span></span></div>
<div class="MsoNormal">
<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Cellar Door Games</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Linux, Mac, Windows</span></span></div>
<div class="MsoNormal">
<br /></div>
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh__mLWA4ymPYjVIHgK0FgLA0QcDXgXy-RFIG2ydv2MnpYbjBUvBW3-VbRgoV8IuRWOxd3Paut3lapWJ8vqfee9_UBabs0osNpxLYPHlFZKkYrrKXLPqbU1c6FhaRjmuUVIFpaX8V0OQTM/s1600/3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh__mLWA4ymPYjVIHgK0FgLA0QcDXgXy-RFIG2ydv2MnpYbjBUvBW3-VbRgoV8IuRWOxd3Paut3lapWJ8vqfee9_UBabs0osNpxLYPHlFZKkYrrKXLPqbU1c6FhaRjmuUVIFpaX8V0OQTM/s1600/3.png" height="180" title="I had some trouble taking screenshots of this game." width="320" /></a></div>
<br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"></span></span><br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"></span><span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">If you’re like me and seek games that are easy to get into you
may like <a href="http://store.steampowered.com/app/241600/">Rogue Legacy</a>. Within the first minute and a half of playing you will
understand the basic controls, the concept of the game, and the fact that the
reasons you got into the game so easily may be the very reasons that make you
hate the game with a fiery passion.</span></span><span style="font-family: Arial,Helvetica,sans-serif;"></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw-HWTgxavCjT5A3obGFK-aqq1wUhgRcqs0QHUa3vTJcHsapaqmjhI41Pw-nH8VN5A9gn_fW1DlsIYMU5_ivl8XhPlSwU6nhjn6A0rWUNIQIE8TMGtRhwAayX3MCXjPzJQUwtfaglR5oI/s1600/1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw-HWTgxavCjT5A3obGFK-aqq1wUhgRcqs0QHUa3vTJcHsapaqmjhI41Pw-nH8VN5A9gn_fW1DlsIYMU5_ivl8XhPlSwU6nhjn6A0rWUNIQIE8TMGtRhwAayX3MCXjPzJQUwtfaglR5oI/s1600/1.png" height="180" title="Old timey photo to imply this happened in the past." width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I guess it depends on what you’re expecting from a game.</span></span></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbLwL-ewx_rPoC1Msz2sNhyphenhyphen9iCg3yQGhY-FN1nPVMkY8xsrXV8HNPf2fnYjyz0KAFjTI5iOqAY-h8OVaNyJaS1nvfP7bGBmMUe49YymDBhhpmahxzfol_V6srEYmgrFGQLyDqPKS0RjlE/s1600/5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbLwL-ewx_rPoC1Msz2sNhyphenhyphen9iCg3yQGhY-FN1nPVMkY8xsrXV8HNPf2fnYjyz0KAFjTI5iOqAY-h8OVaNyJaS1nvfP7bGBmMUe49YymDBhhpmahxzfol_V6srEYmgrFGQLyDqPKS0RjlE/s1600/5.png" height="180" title="The hall of soon-to-be-dead ancestors." width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Rogue Legacy is the story of a family of heroes, one of whom
decides to go rogue and kill the king/father of the family and rule the family
estate, hence, the name of the game…I think. Don’t worry. None of this is a
spoiler since it’s literally the beginning of the game. In response to this
treason the rest of the family, consisting of a hodgepodge (hehe, hodgepodge)
of warriors and wizards, who may be colorblind, stereo blind, clumsy, bald, flatulent,
nearsighted, short in stature, strong of arm, or any of a number of other
descriptors, rises up in attempt to defeat their treacherous ancestor. And so
they go, one at a time, hopping through the old castle, now haunted with all
sort of ghoul and fel-creature, to try to restore their family’s honor or
whatever.</span></span></div>
<div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibzhOtJNEe0irigr5Wm4QokYH4a9_Hp474B56w3fmVlL4VUVqs5hyPXMRyQRBVU1o-mgdwMgdCEoK2b0snnF007IMmAtrkN8vbRpiiGRMF_W6QiF-akSVl0dmr2yRmShd0kliJACCiqP0/s1600/2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibzhOtJNEe0irigr5Wm4QokYH4a9_Hp474B56w3fmVlL4VUVqs5hyPXMRyQRBVU1o-mgdwMgdCEoK2b0snnF007IMmAtrkN8vbRpiiGRMF_W6QiF-akSVl0dmr2yRmShd0kliJACCiqP0/s1600/2.png" height="180" title="Off with his head!" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">It’s a real blast!</span></span></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The only trouble is that the creatures you are fighting are
very strong and you will, without fail, fail.</span></span></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">And die many…</span></span><span style="font-family: Arial,Helvetica,sans-serif;"></span>
<span style="font-family: Arial,Helvetica,sans-serif;"></span><span style="font-family: Arial,Helvetica,sans-serif;"></span></div>
<div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-Tg7YINoE7mtVqy9cNlMcU1oSsMeMaCoDkl776l0SmYNaEe9XSHe75makPpixEraZVyCcNxY1qAydgS0tdDhzU7UchmNUSTFrfH_drx3H9QXoBOCI2CuLPNexltgDfzPtZuR9wYcTeVY/s1600/4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-Tg7YINoE7mtVqy9cNlMcU1oSsMeMaCoDkl776l0SmYNaEe9XSHe75makPpixEraZVyCcNxY1qAydgS0tdDhzU7UchmNUSTFrfH_drx3H9QXoBOCI2CuLPNexltgDfzPtZuR9wYcTeVY/s1600/4.png" height="180" title="Dead." width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">…many…</span></span></div>
<div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN-4NKKThFxI3DINJSWmsRox2l3EFJUJnaA_Zd9nUqElkpGDXlad3PCg_MMqn8UOOsJ-krIeuRwH0nAI9euaZiiVMxev_HdSRUrldyZ0mt4kCM2oCRvWJ94Nzl67UH-puVNKzjADJS8Dw/s1600/6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN-4NKKThFxI3DINJSWmsRox2l3EFJUJnaA_Zd9nUqElkpGDXlad3PCg_MMqn8UOOsJ-krIeuRwH0nAI9euaZiiVMxev_HdSRUrldyZ0mt4kCM2oCRvWJ94Nzl67UH-puVNKzjADJS8Dw/s1600/6.png" height="180" title="Dead." width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">…times.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU5pAAHDQ7oVsfu0iQb2tG96284dzWiamhUsicixitAesAnBf8brlFR1a4f0INVeZmF31oN_lvXsHo8bOxycuX3t6wsIYlTqIeDI0FG_Ln8DQebi2iePFOeasAp4Y6fGTXUp6lsy92sv0/s1600/8.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU5pAAHDQ7oVsfu0iQb2tG96284dzWiamhUsicixitAesAnBf8brlFR1a4f0INVeZmF31oN_lvXsHo8bOxycuX3t6wsIYlTqIeDI0FG_Ln8DQebi2iePFOeasAp4Y6fGTXUp6lsy92sv0/s1600/8.png" height="180" title="Extra dead." width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">But that’s OK! I mean, it is if you’re into that sort of
thing. And, as an added bonus, you can get added bonuses from the efforts of
the previous family members in the form of heirloom weapons and special
abilities that were somehow passed down through the generations of people dying
in a castle never to return…</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">…there may be a little plot hole there, but in general it’s
a lot of fun!</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts: </b>Rogue
Legacy is an easy game to get into. The controls are fairly simple and the
gameplay is that of a standard platformer.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>Rogue
Legacy is difficult to get into. You die a lot and, unless you amass a lot of
wealth in a single run or are really good and the game, you may give up in
frustration.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line: </b>I
really like this game. If you are able to accept that failure is part of the fun
you could potentially have hours of good times.</span></span></div>
<!-- Blogger automated replacement: "https://images-blogger-opensocial.googleusercontent.com/gadgets/proxy?url=http%3A%2F%2F4.bp.blogspot.com%2F-7I6qERlcxHQ%2FUwdlmhUWwPI%2FAAAAAAAAAWU%2FNdaR9KjOA5M%2Fs1600%2F1.png&container=blogger&gadget=a&rewriteMime=image%2F*" with "https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw-HWTgxavCjT5A3obGFK-aqq1wUhgRcqs0QHUa3vTJcHsapaqmjhI41Pw-nH8VN5A9gn_fW1DlsIYMU5_ivl8XhPlSwU6nhjn6A0rWUNIQIE8TMGtRhwAayX3MCXjPzJQUwtfaglR5oI/s1600/1.png" -->Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-19504152126690889912014-02-13T07:15:00.002-08:002014-02-13T07:15:47.452-08:00We are Gods<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">You've probably been wondering where I disappeared to over the last few months. Or maybe you didn't and that's cool too. I have not given up on writing Ten Minute Game Review. In fact, I've had a couple of games queued up for my insightful remarks, but between the holidays (Merry Christmas and Happy New Year, by the way), my birthday, and my recent work developing a card game (I'll get to that), Ten Minute Game Review sort of fell to the wayside. I apologize for that and I plan to slowly begin posting again in the near future. So let's pretend you're not mad at me for leaving you to wade about in the shallows of the internet and let's get back into the swing of things with some shameless self-promotion!</span></span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"> Did I mention I created a card game? Let's talk about that for this week's session.</span></span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgchXMQwOhBLjAldxvygZvz73siDJvwBaF5Oi6wTepPkZtifsIK3ghHQFiMgnGv58dpG3ZUKd4Uu2k2UajWPCmwWBPx-B8x0SIjDoGrbauyJeNEvSOhdrPKeX1olQZQxyezkx5K0aIjOTc/s1600/Facebook+Banner.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgchXMQwOhBLjAldxvygZvz73siDJvwBaF5Oi6wTepPkZtifsIK3ghHQFiMgnGv58dpG3ZUKd4Uu2k2UajWPCmwWBPx-B8x0SIjDoGrbauyJeNEvSOhdrPKeX1olQZQxyezkx5K0aIjOTc/s1600/Facebook+Banner.jpg" height="142" title="Tentacles and slime things! What's not to like?" width="400" /> </a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Through the magic of a small batch printing site called The Game Crafter I have been able to assemble and sell a small card game I developed called <a href="https://www.thegamecrafter.com/games/we-are-gods">We are Gods</a>. The gist of the game is for players to assemble creatures using a bunch of random body parts and do battle for the glory of themselves. They are gods after all.</span></span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmgNxB-xo-rDPNKAHY-R_AQt5Vek8CySeQitchyphenhyphenh92B32uv_Qz14q3-sqew-1EhY0fCVbPsRf1qbqqwOfQ2i4vuUVShz0zpmP6U_8ww4yifz1ijFvjJhkEh9sLI8bE_f90a__xn3bVQpk/s1600/photo+2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmgNxB-xo-rDPNKAHY-R_AQt5Vek8CySeQitchyphenhyphenh92B32uv_Qz14q3-sqew-1EhY0fCVbPsRf1qbqqwOfQ2i4vuUVShz0zpmP6U_8ww4yifz1ijFvjJhkEh9sLI8bE_f90a__xn3bVQpk/s1600/photo+2.JPG" height="320" width="240" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">We are Gods is a game for two to four players and -- OK, I realize that I am sort of reviewing my own game, but I'm not really here to tell you how good or bad it is. That's up to you to decide. And if you want to buy it, play it, and write a review about the first ten minutes of it, send your review to dlexto@gmail.com and I will post it on here so you can tell the world how awful (but really how awesome) We are Gods is -- it typically takes about an hour to play. As a god, you have access to powers that allow you to crush your opponents' creatures and if you have the last creature standing (or the creature with the most health in the event of a stalemate) you win! Make the others bow down and pay homage to you! But remember, the game is short, and in the next game you may be the one doing the bowing down and homage paying...</span></span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">We are Gods is available now at <a href="https://www.thegamecrafter.com/games/we-are-gods">The Game Crafter</a> for $14.99.</span></span>Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-85060212843902321462013-12-12T17:57:00.001-08:002013-12-12T17:57:52.463-08:00Batman: Arkham City<!--[if gte mso 9]><xml>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Action, Adventure</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Rocksteady Studios</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Warner Bros. Interactive Entertainment</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows, Mac, Xbox 360, PS3 and just about everything else</span></span></div>
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<span style="font-size: small;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhe-25PaJ_b0IoTtcWLTRtq9u_yfQFMrKkxYcxLum-cKtBcPfgbhczbX0KQvm3lTclfCpKYMhFtcrB0vvXAI19Qp3N33b4gk3jmWAsrUGNHxB_QRxW2LvtofA0IIyg08R4apo9LLQcMN3o/s1600/1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhe-25PaJ_b0IoTtcWLTRtq9u_yfQFMrKkxYcxLum-cKtBcPfgbhczbX0KQvm3lTclfCpKYMhFtcrB0vvXAI19Qp3N33b4gk3jmWAsrUGNHxB_QRxW2LvtofA0IIyg08R4apo9LLQcMN3o/s320/1.jpg" title="Now with more pictures!" width="320" /></a></b></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I can't think of a time when I didn't like Batman. I mean,
he's an everyday guy (admittedly a millionaire) that puts on a suit and uses
gadgets to beat the snot out of criminals. What's not to like? By comparison,
you can't relate to Superman, because you weren't born on another planet and
you don't have super powers. Tony Stark? Well, the suit does most of the work.
Still cool, though.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfDLJX9XgjqwTmWEYGVLCGZVe_BQncADuUOXIFOVE5hBgmMXPTg6xhERYAUeTYsm_sev-Hau7zc05nq4zJ14yYOeblTOWuqrmD5Z57NI6id-rp8WAzRWXIVaBClpx99CMQPB1c5jtBz0U/s1600/2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfDLJX9XgjqwTmWEYGVLCGZVe_BQncADuUOXIFOVE5hBgmMXPTg6xhERYAUeTYsm_sev-Hau7zc05nq4zJ14yYOeblTOWuqrmD5Z57NI6id-rp8WAzRWXIVaBClpx99CMQPB1c5jtBz0U/s320/2.jpg" title="Looking dapper." width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">If you've played Batman: Arkham Asylum then you're looking
to get a lot of the same from <a href="http://store.steampowered.com/app/200260/">Arkham City</a>. And, frankly,
that's OK. Arkham Asylum is a lot of fun. There's fighting, sneaking,
interesting boss fights, and a decent story line. So far, Arkham City
has opened with all hell breaking loose. Batman's been kidnapped as his
mild-mannered alter ego, Catwoman's stealing an SD Card filled with what I
suspect are incriminating photos, and the city (Gotham that is) is in a tizzy
about Arkham City, which, to alleviate confusion, is a giant city-like prison
in the middle of Gotham, where the criminals seem to be more or less entirely
in control. Guess we solved that whole prison overcrowding issue once and for
all.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGPan5K_yDlHIcEgvPy5Y1QNfS_L13kU6BTG5srjszfeVmGLLthyphenhyphenXeethy3xRs_xbcK55TWPOYS1BdY7CRwFeCKhEJcDxvA8HJjgl8SQ2kg7KkJAvaFo-ffn9fWPpMifyoN9VsacRTSp4/s1600/3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGPan5K_yDlHIcEgvPy5Y1QNfS_L13kU6BTG5srjszfeVmGLLthyphenhyphenXeethy3xRs_xbcK55TWPOYS1BdY7CRwFeCKhEJcDxvA8HJjgl8SQ2kg7KkJAvaFo-ffn9fWPpMifyoN9VsacRTSp4/s320/3.jpg" title="Had a little trouble getting past this guy. He had something very important to say to me, apparently." width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Batman, as Bruce Wayne, has been brought to the prison for
speaking out against the prison by some elite commando team or the police or
something. That hasn't really been explained, but he's being held there by
future-scientist Abraham Lincoln. So Bruce Wayne escapes and blah blah blah
beats up the Penguin who's just shown up. Naturally, all the prisoners hate
Bruce because he put them behind bars and so far the story is your typical
Batman scene.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFqx1Et52NpkUOHHe5ZLmABDJ100sEMTZ7IftWYhRtOqB0k_usL5nVHI5hez0b-XNVtX6ZiOUVDYRybXReIo1cPrpPNOteAvpiEPtmAIYe_lXA_M3-mvjRl3y8tCdnOO2V3_MHMAVzneg/s1600/6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFqx1Et52NpkUOHHe5ZLmABDJ100sEMTZ7IftWYhRtOqB0k_usL5nVHI5hez0b-XNVtX6ZiOUVDYRybXReIo1cPrpPNOteAvpiEPtmAIYe_lXA_M3-mvjRl3y8tCdnOO2V3_MHMAVzneg/s320/6.jpg" title="Future-scientist Lincoln, you're mad!" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Let's talk about game play. I bought Arkham City
through Steam, which means I have to play it with mouse and keyboard (I cannot
get my 360 controllers to work, don't ask). I'm not saying the mouse/keyboard
combo is a bad thing, but I feel like it takes away from this game. It feels
like the game was meant to be played with a controller so if you have the
means, do so.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO_p9VtdyQD_LlMJXTqcOFwOMBd0rIJDtTOCUbT13UVUnmnXQcT5PnSPG_StVRxiFiIYq5QMPj5rkaEZE_KZgxNZwq880IhN-vUYEMgVov7KWqc8NlL9A4hdPmNM8udLdOoC2jv7n1_Pk/s1600/4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO_p9VtdyQD_LlMJXTqcOFwOMBd0rIJDtTOCUbT13UVUnmnXQcT5PnSPG_StVRxiFiIYq5QMPj5rkaEZE_KZgxNZwq880IhN-vUYEMgVov7KWqc8NlL9A4hdPmNM8udLdOoC2jv7n1_Pk/s320/4.jpg" title="Beating up inmates in style!" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The combat is simple, but fun and reminds me a lot of
Assassin's Creed. You just gotta keep countering and eventually you'll beat
everyone up. And, if you're Bruce Wayne, you can to it all in style while
wearing handcuffs! At this point, you have to wonder why the baddies just
haven't given up.</span></span></div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img alt="" border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjX7ocBql-9YiMXgqTCsldsjW_pastOOuXNVfqV9qBpHj1mAKsRNtwu1xAP8-kt9L4226ZjDTBjk1kHSrqlrgwWzCHmApoJozqUEHSBzyttrno_2cKcDVPsRCUYEEeHhklRNUyddolf5IM/s320/5.jpg" style="margin-left: auto; margin-right: auto;" title="The cityscape shot loses some of its edge when it's just Bruce Wayne in a suit." width="320" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Justice never sleeps. Goodnight!</td></tr>
</tbody></table>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts: </b>Arkham City
does epic well. The music adds about 40% on it's own, but I get a really sense
of urgency right off the bat. Also, there's none of this slow climbing crap
like in Assassin's Creed. When Batman shimmies along the ledge of a massive
building, he shimmies like there's a bee in his tights.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>Oh,
I hope they have more Scarecrow sequences like in Arkham Asylum. Those were my
favorite.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line: </b>I
know it's the whole point of this review to unfairly judge a game based on its
earliest moments, but I just don't know what to say about Batman: Arkham City.
I guess it feels like I just never stopped playing Arkham Asylum and that's
gotta count for something.</span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-83861383793856605402013-12-05T13:55:00.002-08:002013-12-05T13:55:46.717-08:00Space Engineers<!--[if gte mso 9]><xml>
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<br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Action, Indie, Simulation, Strategy</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Keen Software House</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Keen Software House</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6B77AWUiZQyuMjcEynxCAGy2_DhTbQg6cVAWsRxqtXl_sPyYtvqWBy3i-J6-TX7_HHgv3B3Zx1Wzyb-IQdF-beJw7okapOV4OA7p2PFbtyaZ6U44LP0h-dHW6xa8Ac4ep-iN1pQxHs-Q/s1600/1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6B77AWUiZQyuMjcEynxCAGy2_DhTbQg6cVAWsRxqtXl_sPyYtvqWBy3i-J6-TX7_HHgv3B3Zx1Wzyb-IQdF-beJw7okapOV4OA7p2PFbtyaZ6U44LP0h-dHW6xa8Ac4ep-iN1pQxHs-Q/s320/1.jpg" title="Space. She is beautiful, no?" width="320" /></a></div>
<br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><a href="http://store.steampowered.com/app/244850/">Space Engineers</a> is a spaceship construction and flight
simulator. You can build a ship, piece by piece and then fly it. The controls
are pretty straight forward, you can move forward, backward, strafe- just about
anything you are able to do in a typical third-person game. The graphics are
decent, but the animation can be a little wobbly when you're just playing the
astronaut so if you're like me and you get motion sickness easily, you may want
to take it slow.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">But I only had ten minutes so I ran around as fast as
possible and started trying to figure things out as quickly as I could. The
game offered me a tutorial and, at first, I thought that might be good, but
then it linked me to a thirteen-minute youtube video at which point I promptly said
"screw it" and went back to the game.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I started off in building mode, which is to say I was
playing the astronaut and he had the standard block building option selected,
so I randomly placed a few objects. That got boring real quick. I'm excited to
build stuff and all, but, again, time limits, I wanted to get into the action.
So I hopped in the giant red starship docked before me and made my way to the
control room. With a little help from the onscreen tips I was ready to go.
"Punch it!" I shouted to my empty apartment.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBvEFdG5_pRqpDVGS-jq0LTK1KRUxNPYcwhf_Bu1Z6Xf-7GajuCiE9VYYv1bn31UyqUsRvuQa33u2VPetvD9pHSbUThEkTOz1FFvHjprbwUSOf7NaY7iTMspZcZ9NiM4y5PvI8pMVtBXM/s1600/2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="163" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBvEFdG5_pRqpDVGS-jq0LTK1KRUxNPYcwhf_Bu1Z6Xf-7GajuCiE9VYYv1bn31UyqUsRvuQa33u2VPetvD9pHSbUThEkTOz1FFvHjprbwUSOf7NaY7iTMspZcZ9NiM4y5PvI8pMVtBXM/s320/2.jpg" title="For some reason this makes me want to sing The Wreck of the Edmund Fitzgerald." width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The ship, every so slowly, like slower than molasses, began
to inch forward. I held down the forward key as hard as I could. Maybe I could
squeeze a little extra juice out of those engines if I believed in myself.
That's when I remembered that the game was going for a more realistic approach
to space. I had been wondering why there were no sound effects. Though the
music is pretty intense!</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">With a bit of time the ship finally started going somewhere.
It takes a little getting used to, but the game is designed so that if you
start turning in one direction and want to stop you have to start turning in
the other direction, so...space. Eventually, I managed to find the blue
starship and with my engines to full I slammed into that thing full force! Then
I kept going for a bit and, with time, was able to split the ship in two.
Success! I had accomplished exactly what I had set out to do and I still had
some time to spare.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgtdGdoMrqwEHPa8h9pGoGjyiwPhU9njhyDLHcARly-7YWPj4Tggj1JDbphG8WH7tes_mVHvyh3dUAG3xAXJvYR4blqrX8n4nAFxnT5cSG2QH6JEOfmCNd8PmDJ5mS7DwfN7-_DoZhdC0/s1600/3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="152" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgtdGdoMrqwEHPa8h9pGoGjyiwPhU9njhyDLHcARly-7YWPj4Tggj1JDbphG8WH7tes_mVHvyh3dUAG3xAXJvYR4blqrX8n4nAFxnT5cSG2QH6JEOfmCNd8PmDJ5mS7DwfN7-_DoZhdC0/s320/3.jpg" title="Ramming Speed!!" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I decide to attempt building my own ship so I made my way to
the door of the red ship and started trying to build off the side, but in my
haste I stepped off into the void and began to fall, which is strange, because,
again...space. But the moral of the story is when you are a space engineer you
bring a jet pack for these occasions.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b> I
am really excited to see where Space Engineers goes. Right now it's in early
access phase so it may be some time before things begin to get super
interesting. I am definitely going to attempt to build my own ship in the mean
time. Maybe I'll build the Slave 1- oh, wait. Someone <a href="http://www.youtube.com/watch?v=BWw9F7w_h1I">beat me</a> to it.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>I
know you can't have sound in space, but, like with Star Trek, sounds make
things more exciting. I'm not complaining and I don't think they should change
it, but it gets lonely out there in...space.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b>
Space Engineers is a lot like Minecraft, but in...space. What I'm really hoping
for in the long run is that, in that same vein, they make weapons for your
ships, sure, but that they also allow the players to build weapons in game
using basic building materials. One of the best parts of Minecraft is building
elaborate traps for your friends to fall into. I want to be able to overload a
reactor and hurl it at an enemy ship, like ejecting the warp core in all those
Star Trek episodes and movies. <a href="http://www.youtube.com/watch?v=jrRRk2TFtHY">God dammit, internet</a>! Why are you always taking my ideas before I can get to them!</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I tried to take pictures from this game, but the print screen option wasn't working so, once again, thank you to the internet for providing photos. I owe you guys!</span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-12368540729142462252013-11-21T17:50:00.001-08:002013-11-21T17:50:10.097-08:00MirrorMoon EP<!--[if gte mso 9]><xml>
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<br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Adventure, Indie</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Santa Ragione</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher:</b><b> </b>Santa Ragione</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Linux, Mac, Windows</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b> </b></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<span style="font-size: small;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc-VERX9skMa7TUbOxHdrTow-timsDWH6Ri7OA69DTzxCx6bAmZMv7kvlrQ6HTNmK4rkXKagR0E8ZnRwT95F7j2dH0IQdjV_dHewQbfKMb1suNuSGaRXKuBsKhbSE-OY3zXSt3GLGLo4A/s1600/MirrorMoon+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc-VERX9skMa7TUbOxHdrTow-timsDWH6Ri7OA69DTzxCx6bAmZMv7kvlrQ6HTNmK4rkXKagR0E8ZnRwT95F7j2dH0IQdjV_dHewQbfKMb1suNuSGaRXKuBsKhbSE-OY3zXSt3GLGLo4A/s320/MirrorMoon+1.jpg" title="Interesting..." width="320" /></a></b></span></div>
<span style="font-size: small;"><b> </b></span><span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">When I first opened my eyes the console stood silent.
Glowing pink buttons begged to be pressed, switches to be flipped. I was just
following orders. Soon the console hummed. The screen came to life. I inserted
the eight-track. In a flash of light I found myself on the planet surface. My
planetary array arm fidgeted, waiting to drag and rotate the celestial object
above. It would have to wait. It needed more strength. There was a pyramid
ahead. A blue prism that stood out against the red waste. I approached it, ever
wary of the black moon above watching me like some sort of eye or something. On
a pedestal sat one of the crucial components for my arm. A small orange-red
pyramid floating with magical power. As I drew close it flew up and snapped into
place on my arm. I wandered.</span></span>
<br />
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1oXL2sXykuKESzFu-_2ExSwjrfE0jpOp-FD-QZS0EOaUoxLXjUAZZXOmTwd-Q5D3W7JSOJod-fw000x72wFipGYR8FsaUpGLjbrXON2MuWw7_FVhOvy0nY9BBLzDEnt1YraPES6xkl-w/s1600/MirrorMoon+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1oXL2sXykuKESzFu-_2ExSwjrfE0jpOp-FD-QZS0EOaUoxLXjUAZZXOmTwd-Q5D3W7JSOJod-fw000x72wFipGYR8FsaUpGLjbrXON2MuWw7_FVhOvy0nY9BBLzDEnt1YraPES6xkl-w/s320/MirrorMoon+2.jpg" title="What?" width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Not too far off in the distance, to the east, I think, was
another blue shrine. Many pillars, in two rows, leading to an ethereal
monolith. Another pedestal waited inside with my next arm upgrade, a series of
blue bars that revolved around the orange-red pyramid. I looked again at the
black sphere in the sky. Upon it I saw a white arrow, like a mouse cursor. And
the most peculiar thing happened. When I moved, it moved. And when I stopped,
it stopped. And when I went toward the blue pillars...dear God. It's as though
the moon mirrored the very rock upon which I stood!</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL5Grhp3zxMFWtWzYBU4UOxeB4sGcPGkIIPNtrVeW2qzPh2UvDrfeNtyj8hBlsbP22cPbLgGGHiqRCRgBAG_E95qWqKKarVGGMY9TFWLlvQA81rhQYMmJoZKnQYTKKmeUiBEICa1FAzu4/s1600/MirrorMoon+4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL5Grhp3zxMFWtWzYBU4UOxeB4sGcPGkIIPNtrVeW2qzPh2UvDrfeNtyj8hBlsbP22cPbLgGGHiqRCRgBAG_E95qWqKKarVGGMY9TFWLlvQA81rhQYMmJoZKnQYTKKmeUiBEICa1FAzu4/s320/MirrorMoon+4.jpg" title="What...?" width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I resolved to discover just what was going on. I scoured the
surface of the planet, looking for signs of a story, but could find nothing. I
did, however, discover that my planetary array arm could indeed roll the moon
above me so that I could discover other landmarks of note. And my arm could
also shoot light beams to the moon, which, as you might expect, appeared upon
my planet as well. I could use these to navigate the dark and seemingly endless
red terrain.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">With this discovery, I made my way to the small, round
temple that held the final piece of my arm, a blue disc that fit into the back
of the arm and allowed me, if you believe it, to drag the moon above to a
different location. I latched on to the moon and pulled it away, revealing the
sun behind. The planet became bright and tall, shadowy rocks appeared that
turned white when I glided through them. Above, the rocks turned white as well
and were given names: Pillars of Yuri, Pillars of Neil, and so on in that
fashion. When all of the pillars had been turned white, the planet began to
send out a strange wave.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpxwCFztVXYTAW-Vn6NO8KHVRkGj6ybTbIqzlA4SbuXZt0hCrCyi4W4T9vxCijHQBPcNHk3U9scW2pFRq6Se8n27Q13lQ0yz-Lna3gMgwEGrCGR51Qwuo7S5mwwEGPsHsv5utu0tnVqLo/s1600/MirrorMoon+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpxwCFztVXYTAW-Vn6NO8KHVRkGj6ybTbIqzlA4SbuXZt0hCrCyi4W4T9vxCijHQBPcNHk3U9scW2pFRq6Se8n27Q13lQ0yz-Lna3gMgwEGrCGR51Qwuo7S5mwwEGPsHsv5utu0tnVqLo/s320/MirrorMoon+3.jpg" title="Uh. What?!" width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Several moments of experimentation followed. I dragged the
planet to the epicenter of the wave, hoping it would do something, but it did
not. I rotated the planet so that the waves mirrored each other, but nothing
happened. I rotated so that the waves would be on opposite sides, but to no
avail.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">What dystopian hell is this?! Cursed to forever wander this
barren rock, a lonely child lost to his people? Who the hell are my people
anyway? Who am I?!</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b> I
don't know if this game was meant to be existential, but it brought me to that
line of thought.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>I
just want to know what's going on.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b>
This game is very strange, but also fascinating. It does a fantastic job by
giving you just a tiny push and then encouraging you to explore. I still have
no friggin' clue how to go beyond where I stopped, but I can't say I wasn't sort
of sucked into the puzzle-like aspect of the game. Enjoy, if you can.</span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-18504781056051363872013-11-14T12:41:00.000-08:002013-11-14T12:41:01.458-08:00Assassin’s Creed IV: Black Flag<!--[if gte mso 9]><xml>
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<![endif]--><span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre:</b> Action, RPG</span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><b>Developer: </b>Ubisoft Montreal</span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><b>Publisher: </b>Ubisoft</span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><b>System: </b>PS3, PS4, Xbox 360, Xbox One, Windows</span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><b> </b></span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjonJbuSLLdw7K27P22FkGeNf6Zsn3M39mxWhujQJHonUi38CdxyM9ytIPZABm-RcjVMthcNvwlP8ofxCJXj26qAOqppsDxWw026DZpARE4wqRWoHE74fXnpuuEBQG2rclqhmedSPEIdSU/s1600/Assassin%2527s_Creed_IV_Black_Flag.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjonJbuSLLdw7K27P22FkGeNf6Zsn3M39mxWhujQJHonUi38CdxyM9ytIPZABm-RcjVMthcNvwlP8ofxCJXj26qAOqppsDxWw026DZpARE4wqRWoHE74fXnpuuEBQG2rclqhmedSPEIdSU/s320/Assassin%2527s_Creed_IV_Black_Flag.jpg" title="I couldn't find any good pictures for the gameplay online and I have no way to take good pictures for a console game." width="227" /></a></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><b> </b></span><br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">We all know how I felt about Assassin’s Creed III or, at least,
we can all find out by reading it <a href="http://tenminutegamereview.blogspot.com/2013/03/assassins-creed-iii.html">here</a>. But when I found out they were making a
fourth game I felt I had to suck it up and play through the rest of ACIII.
Guess what. My initial prediction of what to expect from Assassin’s Creed III
was actually pretty accurate! You climb buildings, you assassinate people, etc.
But what really made the game stick out of the series were the ship battles. Well,
guess what again. <a href="http://assassinscreed.ubi.com/en-us/purchase/order.aspx?gclid=CJzazb2R5boCFcw7MgodXjgAdA">Assassin’s Creed IV: Black Flag</a> is entirely ship battles! Apparently,
Ubisoft read my review of ACIII and decided to pack more action into the
beginning of ACIV. The game opens with the main character, Edward the shiny, in
the midst of an epic skirmish the likes of Horatio Hornblower. The decks
splintering beneath his feat, the cannon smoke still hanging in the thunderous
air, shipmates yelling pirate-y phrases, “Y’aarr, the bar wench be loose from
the rigging. Tack the main anchor and weigh the sail!”</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">And you’re told the helmsman has been killed.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">It is time.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">With a take-charge attitude fueled by adrenaline and rum, Edward
grabs the helm and charters a course of destruction through choppy waves and
broadsides. Vessels explode when they so much as glance at your ship. It’s
almost as though the fight is supposed to be easy. But when the last ship
sinks, you realize it was all for naught. The ship’s magazine has caught fire
and with no Penthouse a crew of murderous pirates cannot go on. A fiery
explosion ensues and we cut to Edward talking to his…wife...? Well, “lady-friend”
anyway. Here we learn that his plan is to become a privateer (pirate!) to make
his fortune. Plot set.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnLXcwOflmFUJ1hxCxz0TpFR8aN1H3WWGROUhV5ZUs2ZJOXpk6m16X7uycp-not526hUC2pUFCsu1oEPq3Da6AfGVaT9wYrbC-iWpbsdDpmgupvpf11BuLhL_sZK_BT7TWC5YXfYLicJE/s1600/Assassins-Creed-IV-Black-Flag.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnLXcwOflmFUJ1hxCxz0TpFR8aN1H3WWGROUhV5ZUs2ZJOXpk6m16X7uycp-not526hUC2pUFCsu1oEPq3Da6AfGVaT9wYrbC-iWpbsdDpmgupvpf11BuLhL_sZK_BT7TWC5YXfYLicJE/s320/Assassins-Creed-IV-Black-Flag.jpg" title="So here's some concept art instead!" width="320" /></a></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Meanwhile, back in the present day 18<sup>th</sup> century Caribbean,
Edward awakens beneath the surface of the water surrounded by debris
(pronounced deh-briss). As it turns out he is one of only two people to survive
the naval battle. The other is a quickly dying assassin, who, by the way, showed
up earlier aboard the ship. I didn’t mean to leave that out. They exchange
pirate pleasantries before the assassin suggests they play a hardcore game of
hide and seek using the island on which they washed up as their boundaries
(Desmond’s room is off limits). Edward counts to twenty and they bound off into
the jungle completely forsaking the rules of the game.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">And that is where I called it quits.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts: </b>It
seems that they’ve finally dropped the whole Desmond Miles story line. Thank
god. I am so tired of jumping into the future for an alternate story line that
just doesn’t make a whole lot of sense.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts:</b> So
help me if my character suddenly wakes up as his future self I am going to lose
it.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b>
Did you like Assassin’s Creed Whatever? Do you like pirates? I think this is
going to be fun.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Images provided by the internet. </span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com1tag:blogger.com,1999:blog-6550870784159531516.post-13610767153426794352013-11-06T11:03:00.003-08:002013-11-06T11:03:38.660-08:00Hammerwatch<!--[if gte mso 9]><xml>
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<br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre:</b> Action, Adventure, Indie, RPG</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Crackshell</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Crackshell</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows, Mac, Linux</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijdkfMBsugwIv3ni42i6Ekx7JRI04IAAoP1mXeq1ftCHeUGYnNBVv7XklaeT0dJYDXZ7W5gb8CXhCAjZN2k4Aerk6BJuoqupu5hIOAJ-l-mUhyphenhyphensFnYvIR-8VN3p74LDrBzsTrinEiuKAg/s1600/Hammerwatch+1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijdkfMBsugwIv3ni42i6Ekx7JRI04IAAoP1mXeq1ftCHeUGYnNBVv7XklaeT0dJYDXZ7W5gb8CXhCAjZN2k4Aerk6BJuoqupu5hIOAJ-l-mUhyphenhyphensFnYvIR-8VN3p74LDrBzsTrinEiuKAg/s320/Hammerwatch+1.png" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">If I judged every game I played based on the first ten
minutes starting with the moment I opened the program I would probably review
half of them as shit. I wanted to jump right into <a href="http://store.steampowered.com/app/239070/">Hammerwatch</a>’s multiplayer,
because I felt it would lead to a more interesting review of the game, but,
like many gamers, I have a friend that uses a Mac. And Apple and Hammerwatch do
not get along very well. In fact, you need to install an additional program that
Mac users seem not to trust, which sounds silly since Macs are impenetrable
fortresses.</span></span></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Anyway, about an hour of fiddling around with this problem
and we were good to go. We logged in and chose our classes. I went with the
Warlock, a robed figure with a staff and a penchant for stabbing creatures with
a short, poisoned, dagger. The warlock is best known for having the most health
of the four classes and his ability to cast a lightning ball of doom that
electrocutes everything in its path and does massive amounts of damage. In
other words I took the overpowered class. OK, that’s probably not fair, because
the ranger shoots arrows endlessly and poops bombs that make it easy to run
away from enemies while dealing a lot of damage. Not fair.</span></span></div>
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<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRGt941tez0uK1nBWpJW-6AEdt_Dznbhyphenhyphen1JiiOWbrarj_t5B6nplpXBYa7pDMyxwhyuQORcIw3cOrA_6vqvAf3FpMEIE2BpBdqqieDV6MOk4H8Wyc7hRNO74xWw5cZymEFZz0D0JiDSoM/s1600/Hammerwatch+2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRGt941tez0uK1nBWpJW-6AEdt_Dznbhyphenhyphen1JiiOWbrarj_t5B6nplpXBYa7pDMyxwhyuQORcIw3cOrA_6vqvAf3FpMEIE2BpBdqqieDV6MOk4H8Wyc7hRNO74xWw5cZymEFZz0D0JiDSoM/s320/Hammerwatch+2.png" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The game begins in a dungeon – or a castle, I guess – and you
are told that the bridge you just crossed has been destroyed and, well, that’s
it, good luck. No tutorial explains the controls, no popup lets you know how to
fight. This may be different in single player mode, and I suppose you can look
at the keybindings, but if it weren’t for my good pal Sean I would have died in
about ten seconds. I know this, because that’s about the time a cloud of bats
came flying at me. I had to think fast, LIGHTNING BALL! The bats fried like a
shattered egg on a sidewalk on a steamy summer day. It felt good.</span></span></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Next came a wave of beetles, LIGHTNING BALL! Guess we’re
serving up toasted bug-flesh for breakfast. Beyond those were the larval spawn
of venom-spitting worms, LIGHTNING BALL! Piece of cake. I’m getting hungry. Then
came more bats, LIGHTN- out of juice. RUN! So you can’t just spam your special
ability, which makes sense, I guess. Instead, you have to get good at using
your main ability (stabby stabby poison dagger) until your energy recharges or
you eat some energy crystals, but once you get that energy back…LIGHTNING BALL!
AH HAHAHAHAHA! BURN! BURN!</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b>
Hammerwatch is very rewarding in that it is not easy. The controls are stupidly
simple, but getting good at the individual classes can be difficult. That
poison dagger work takes finesse.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts:</b> I
never thought I’d ever hear myself say this, but the Mac version needs to be
fixed. The least they could do is mention the need for an additional program on
Steam.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b> If
Hammerwatch posted itself on a dating site it would probably look like this: Fun,
pixelated, dungeon crawler seeks nerd for a magical night. Friends welcome.</span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-75374563022682980352013-10-24T14:20:00.000-07:002013-10-24T14:20:11.355-07:00Pokemon Y<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>RPG</span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Game Freak</span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Nintendo</span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Nintendo 3DS</span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b></b></span></span><br />
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<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">According to this scientist guy, I live in a world filled
with <a href="http://www.pokemonxy.com/en-us/root/">Pokemon</a>. They come in every shape and size and it is my job to catch them
and train them to fight so that I can prove I am the best Pokemon trainer in
the world. We also love Pokemon and cherish the bond we share with them.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The scientist asks me my name. I tell him it’s Ash, which is
actually more of an unfortunate coincidence than anything else. He asks me if I’m
a boy or a girl. This is an odd question since he’s looking right at me, but I
do have a sort of androgynous haircut and name so I spell it out for him. Then
he asks me what I look like. Apparently he is also blind so I give him a brief
description, letting him know I’m white, with darker hair in the style that all
the boys wear these days. On my head is a red hat whether I like it or not and
on that hat is a pair of sunglasses and that pair of sunglasses is a tree and
that tree’s in a hole and that hole’s in the ground and the <a href="http://www.youtube.com/watch?v=BnVq2YRpbQc">green grass grows all around</a>.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">And so begins my adventure. I try to leave home, but mom
says I need to change out of my pajamas. Ugh, she just doesn’t understand that
we kids don’t care how the world perceives us. I get changed and then I head
out. One thing I notice almost immediately is that no one seems to mind if I
just open up their front door, waltz into their house, and begin rummaging
through their belongings. In fact, these locals seem to be more than willing to
give me good advice on how to become a good Pokemon trainer. I must be in
Canada.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">So I head to the next town over, cuz that’s where I’m s’posed
to go, which is about five feet away on a straight path and meet some new friends
at the nearby coffee shop/Panini grill. They nickname me A-Meister. I don’t
argue. That one big guy looks like he could just sit on me and it would all be
over. “A-Meister is cool, guys. It’s cool.” They ask me if I’m into Pokemon,
and I’m all like, well duh, that’s why I’m about to take my 13 year old ass and
wander around the world. One of them offers to give me one to get me started. I’m
a little nervous, but I take the fiery fox thing and start to head back home to
say one last goodbye to my mother who I suspect I will never see again.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">On my way out of town, one of my new friends stops me and
says she wants to battle. Foolish little girl, you have a grass-type pokemon
and I a fire-type. Game over.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b><span>Happy Thoughts:</span>
</b>The graphics in Pokemon Y are really pretty. They finally stepped away from the
original look and I love it!</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><span><b>Sad Thoughts:</b> </span>Pokemon
has come a long way graphically, but the new controls can be a little fidgety
since you can use the joystick thingie to move around. Sometimes I find myself
getting stuck on walls. Also, since when does your first rival-like person use
a pokemon with a type that’s weak compared to yours. I miss the good ol’ days
when your rival’s main pokemon was literally designed to kick your ass.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b><span>The Bottom Line:</span>
</b>Pokemon Y is a game about creating a character with limited options so you can
wander into people’s houses. If you’re into that, you’re going to have fun.</span></span></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
<b><br /></b></span></span>Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-38424110668176376222013-10-20T10:04:00.002-07:002013-10-20T10:04:27.714-07:00The Stanley Parable<!--[if gte mso 9]><xml>
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<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Adventure, Indie</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Galactic Cafe</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b></span></span><span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Galactic Cafe</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows</span></span></div>
<div class="MsoNormal">
<br /></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_0iMgI6wkivO2HH8dFpUzehwtZRImPo5BL3Wb4licQg8EeixBNrmnFGrgv4SqatNxP0GoUsabXEb1wMTR8Oo1W2LPajZ5eztLk__kR-iAWf4q77-zHLg17uq7Tqv5PZ65L7cYPsmjxPs/s1600/SP+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_0iMgI6wkivO2HH8dFpUzehwtZRImPo5BL3Wb4licQg8EeixBNrmnFGrgv4SqatNxP0GoUsabXEb1wMTR8Oo1W2LPajZ5eztLk__kR-iAWf4q77-zHLg17uq7Tqv5PZ65L7cYPsmjxPs/s320/SP+1.jpg" width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I find that most video games aren't particularly invested in
their story lines or, if they are, they tend to be pretty basic plotlines: the
rise of a hero, the journey to find oneself, etc. The Stanley Parable is not
like this. The Stanley Parable is, in fact, entirely story. To be honest there
is barely any game to be played. All you can do is walk around and,
occasionally, interact with some objects. One has to ponder if this should
qualify as a video game at all or some kind of interactive art piece to be
displayed in a gallery with a tiny plaque that that reads, "The Stanley
Parable, Interactive Media," followed by a brief description of what the
work is meant to represent and the overzealous use of the word "juxtaposition."</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">In <a href="http://store.steampowered.com/app/221910/">The Stanley Parable</a> we play the character Stanley, a man who works
in a cubicle performing a tedious job where he follows the instructions on his
computer to type various keys at specific times. He likes this job. Then one
day he wakes up to discover everyone in his office has disappeared. We know
this because the narrator tells us. Also, everyone has disappeared. The narrator
then proceeds to tell us what Stanley
does in order to try to locate his vanished comrades. This is where the game
gets interesting.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRZeDwwoFi6d1qPqAiGQvmuq4WUEzjGhL3RWkmTFRYpYoShNPavzB7BRF1TFueXmA4cJg-JP7AUOTmHe-lYqiZHxew4ezXIYEhwv_Q33C6F8c0qyCt9aKrCdMM4d5cL0PVzLvbFGizxT4/s1600/SP+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRZeDwwoFi6d1qPqAiGQvmuq4WUEzjGhL3RWkmTFRYpYoShNPavzB7BRF1TFueXmA4cJg-JP7AUOTmHe-lYqiZHxew4ezXIYEhwv_Q33C6F8c0qyCt9aKrCdMM4d5cL0PVzLvbFGizxT4/s320/SP+2.jpg" title="This room is the same as the room in the next picture." width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">OK, well, at first we're just wandering around a bland
office building filled with desks, computers, coffee mugs, and papers. There
are many doors, but they are always closed and locked with the exception of one
in every room that is open and beckoning us to enter. But then we come to a
room where there are two open doors, DUH DUH DUUUUUUUH! This is where the game
gets interesting.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbGgzc-FfYouB7kEj4-TJr57T3SHbf8Z4cTAoXmO3fMqCKI-5H7MT5kKVrhnCLrfqVRk1fae6PSIJISc0kY0dGJRZ95makVGrN6U5MLDpu1hmlpqKJlRsNQD_kgoveHK2fafqw0Etm87Q/s1600/SP+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbGgzc-FfYouB7kEj4-TJr57T3SHbf8Z4cTAoXmO3fMqCKI-5H7MT5kKVrhnCLrfqVRk1fae6PSIJISc0kY0dGJRZ95makVGrN6U5MLDpu1hmlpqKJlRsNQD_kgoveHK2fafqw0Etm87Q/s320/SP+3.jpg" title="This room is the same as the room in the previous picture." width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The narrator tells us that Stanley walks through the door to the left,
because he knows that's where the conference room is and that happens to be
where he's heading. This is where the true game begins. What if we don't want
to go through the door to the left? Well, then I guess we're going to take the
door to the right, which will lead us somewhere else and make the narrator a liar.
This is where the game gets interesting.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I think I had to restart the game about five times before
the ten minutes were up. Eventually, no matter which path we take, the narrator
gives up and demands we start over again. This is where the game gets interesting.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDR3F_cj_xU6JlGOmsr9HTeuAfldJ1VLKR5KxtWb7HDIHYaQNdx_ZL9W_7xPu7LrdD3DZTPxuXH2MBIp9U2htX1b3QFWCmB6ydllJMIRbMAv5XlPGsAPtfAV216r7beQKp7WCSZohGFB4/s1600/SP+4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDR3F_cj_xU6JlGOmsr9HTeuAfldJ1VLKR5KxtWb7HDIHYaQNdx_ZL9W_7xPu7LrdD3DZTPxuXH2MBIp9U2htX1b3QFWCmB6ydllJMIRbMAv5XlPGsAPtfAV216r7beQKp7WCSZohGFB4/s320/SP+4.jpg" title="This room is still the same room as the rooms in the previous two pictures!!" width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">You see, now we start over, but the story is slightly
different. This time when we come to the room with two open doors, there are
several open doors. And next time there will be no open doors, and the time
after that there will be two open doors, but they may lead us to different
places! I have never in my life felt more intrigued to wander around an empty
office building listening to a pleasant British narrator, except for that one
weekend I spent wandering around my office building listening to Steven Fry
read books on tape and that never even happened.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The Stanley Parable is undoubtedly strange, but it does
something I have never before witnessed in a videogame. It gives you the
illusion of choice, but it is, in fact, allowing you to truly change the
outcome of the game with your choices. So when you choose that other path, you
are actively choosing to allow the game to bring you to an alternate ending as
opposed to following what the narrator says every time, which I assume brings
you to the "boring" ending. And even if you try to follow the same
steps every time you restart, the game may force you to do something else,
which makes you have to ponder if you are playing the game or, wait for it, if
the game is playing you... Huh? Interesting, right?</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSRBwI_n5or8rr07C1VWSpgaxhFt-YPMlAcpnD7P78DDEj6fEFGUfZBTX2Wdsncpw8I-18b7Qat7OhomrHK5GoDtu1qe-60uy_IX0XVkEu73gPBFxRA5QFYjFHafzl-RrE8W7TvP7uFS0/s1600/SP+5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSRBwI_n5or8rr07C1VWSpgaxhFt-YPMlAcpnD7P78DDEj6fEFGUfZBTX2Wdsncpw8I-18b7Qat7OhomrHK5GoDtu1qe-60uy_IX0XVkEu73gPBFxRA5QFYjFHafzl-RrE8W7TvP7uFS0/s320/SP+5.jpg" title="This will never end." width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b>
The Stanley Parable is lighthearted and has a good sense of humor.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>The
graphics are pretty low-quality (though this doesn't really take away from the
game) and if you're like me and have problems with motion sickness you may need
to step away occasionally.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b>
I actually bought this game by accident while trying to purchase it for a
friend to whom I owed money. That same friend told me that I had made a good
accidental purchase and, to give me an idea of what I was in for, mentioned
that there is an achievement for not playing the game for four years. I think I
was hooked before I even booted the game up for the first time. Unfortunately,
I find the game so interesting that it may be a lot longer than four years
before I get that achievement. But I am willing to bet that the game goes
through an interesting change if you actually manage to wait that long to play
it. It's just that kind of game.</span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-38214001137815576452013-10-10T13:11:00.001-07:002013-10-10T13:15:32.720-07:00Fetch<!--[if gte mso 9]><xml>
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<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Finger-Tapping Adventure</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Big Fish Games, Inc.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b></span></span><span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Big Fish Games, Inc.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>iWhatever</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8NMidc_K3wdy0eWmKGLfDevhMVnND5xf-5pjm65HiT0tqnkfG3ZzBH7TRbtH1LIYxxjUMKZs1OBCn5gLKlybSTMnf0VeEVD32f2H5VxzL13g4_Z5qflUd0tlcrx0TLviR9z_O4XDQ_6k/s1600/fetch.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8NMidc_K3wdy0eWmKGLfDevhMVnND5xf-5pjm65HiT0tqnkfG3ZzBH7TRbtH1LIYxxjUMKZs1OBCn5gLKlybSTMnf0VeEVD32f2H5VxzL13g4_Z5qflUd0tlcrx0TLviR9z_O4XDQ_6k/s320/fetch.jpg" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b> </b> </span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">In a post-apocalyptic world of robots and trash a boy and
his dog are constantly pestered by advertisements. Whether it’s a billboard for
the local gas company or a nagging little button demanding that you buy the
full version of the game you must press on through the muck to rescue man’s best
friend from the evil fire hydrant that ate him. The first eight minutes are
filled with intense finger-tapping, interactive environment, where you may
click as many as five objects per screen! At the end of this trial run you can
watch the intro all over again or replay the game. Don’t forget to buy the <a href="https://itunes.apple.com/us/app/fetch-a-boy-and-his-dog/id594937850?mt=8">fullversion</a>!</span></span></div>
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<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Zap aliens, move garbage, lose your dog, rate the game that
you’ve only been playing for three minutes! It’s all here!</span></span></div>
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</span></span><div class="MsoNormal">
<br /></div>
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</span></span><div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b>
This could probably be a fun game if I was willing to buy the full version. Also, the art is pretty neat!</span></span></div>
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<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>I
don’t feel like the demo is quite enough to give me a strong grasp on the first
ten minutes of the game. I feel like there are a whole two more minutes that
will reveal the whole concept to me.</span></span></div>
<div class="MsoNormal">
<br /></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b>
This is the kind of game that makes you realize how some children have racked
up tens of thousands of dollars on their parent’s credit card using their
iPhone. What’s worse is the game looks like it’s going to be free. It doesn’t
really tell you it’s a demo. I dunno. Play it if you like this kind of game.</span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-36574046178013725742013-10-03T12:07:00.005-07:002013-10-03T12:07:55.268-07:00Don't Starve<b>Genre: </b>Adventure,<b> </b>Indie, Simulation<br />
<br />
<b>Developer: </b>Klei Entertainment<br />
<br />
<b>Publisher: </b>Klei Entertainment<br />
<br />
<b>System: </b>Windows, Mac, Linux<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghXaftX-94cB8a5BaZLSxepcPwFv31HysQPkIoLsgPbPWKfJYU1TUsfZKrkM6Ywu0u91ET3AIJWOiKu5TOn672f7HClvBSbuvVyIi9QVRKzJXyeZpeh1gmaufMQPAlE7uH8w222KH4JlI/s1600/Dont-Starve-Wallpaper-HD.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghXaftX-94cB8a5BaZLSxepcPwFv31HysQPkIoLsgPbPWKfJYU1TUsfZKrkM6Ywu0u91ET3AIJWOiKu5TOn672f7HClvBSbuvVyIi9QVRKzJXyeZpeh1gmaufMQPAlE7uH8w222KH4JlI/s320/Dont-Starve-Wallpaper-HD.jpeg" title="Aaahhh!!" width="320" /></a></div>
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<br />
<div class="MsoNormal">
Day One, Morning:</div>
<div class="MsoNormal">
I have been brought to the middle of a strange forest by a
very tall man. It could also be possible that I am just very short. I really
don’t know. He is like a game show host in his dapper pinstripe suit and
slicked-back hair. He says I don’t look so good and leaves without even
offering a hand. I get to work.</div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWuPpLRqYHdcwX30qJgQJIIrZWpDQTwOSnUdPm4FxzAO9rWWzf210rhu6Nb-YaYm8WgY5o4SrDqHmICr7fnkBwwS7kUvNllEfQX3zu8GNrk1HApt0c4hwUO81nEr-AhnC2dQn0YMc5c4U/s1600/dontstarve1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWuPpLRqYHdcwX30qJgQJIIrZWpDQTwOSnUdPm4FxzAO9rWWzf210rhu6Nb-YaYm8WgY5o4SrDqHmICr7fnkBwwS7kUvNllEfQX3zu8GNrk1HApt0c4hwUO81nEr-AhnC2dQn0YMc5c4U/s320/dontstarve1.jpg" title="Aahh! Ahhh!" width="320" /></a></div>
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<br /></div>
<div class="MsoNormal">
Day One, Midday:</div>
<div class="MsoNormal">
It is very clear that I will need tools to survive. I gather
up some materials and fashion a crude axe. Now I can shop down trees. The sun
is as fleeting as the demon bunnies that run screaming for the safety of their
dark holes. I have spent the better part of the day gathering berries, grass,
and wood. Night has come too quickly.</div>
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<br /></div>
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Day One, Nighttime:</div>
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I have enough materials to build a small fire. It starts
with just a little grass and a few twigs, but is soon roaring. Then it’s too
much! Small patches of grass and nearby trees burst into flame revealing the
area that was once blackened with shadows. I think it would be unwise to stray
too far from the fire. There is something evil out there. I just haven’t quite
discovered what.</div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTdyHBJTzhCHYwsQOPa-WpccWfSoqfCYWa3IQopFZATORShT4i2P4ZmUWjpELUagHDIWPbPpn60Pn7nWIrj8ZB09kxiN9qRYsVhL6DQ8jRT1D0PY6AK_hOfQhzMQO-UK7NL2FStqGtRRM/s1600/dsold01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTdyHBJTzhCHYwsQOPa-WpccWfSoqfCYWa3IQopFZATORShT4i2P4ZmUWjpELUagHDIWPbPpn60Pn7nWIrj8ZB09kxiN9qRYsVhL6DQ8jRT1D0PY6AK_hOfQhzMQO-UK7NL2FStqGtRRM/s320/dsold01.jpg" title="AAAAHHHH! AHHH! AAAHHH! AHAHAHAHAHAA!" width="320" /></a></div>
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<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Happy Thoughts: </b><a href="http://store.steampowered.com/app/219740/">Don’t Starve</a> is very fun to play, but it borrows heavily from Minecraft and other
games of that sort. It’s like if Terraria and Tim Burton had a child.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Sad Thoughts:</b> It’s
hard to get moving quickly. I have had nothing to fight against in the early
stages of the game, but I have a feeling that by the time I get to the point
where I can fight things I will have invested so much time in playing that I
won’t want to risk dying.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">The Bottom Line:</b>
If you like survival games this will be fun. </div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com1tag:blogger.com,1999:blog-6550870784159531516.post-32508014425143307292013-09-25T15:01:00.001-07:002013-09-25T15:09:20.217-07:00Hearthstone<!--[if gte mso 9]><xml>
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<![endif]--><span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>CCG, Strategy</span></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Blizzard Entertainment</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Blizzard Entertainment</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows, Mac, and iPad (Maybe other tablets?)</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn7z_RAn04ur6Gt19Pwl3BbJLAoBvtYQ7KyHc3CxihA5Xa6shGloR8pX8YXZafJFe_A290Lkv6NxdR_EuZFZ-MTRNrylNrIdNoX-rCNLYbKPcxUJrKyq_BHjW7OaNBLoWO7xYVFcVwHao/s1600/hearthstone-heroes-of-warcraft.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="174" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn7z_RAn04ur6Gt19Pwl3BbJLAoBvtYQ7KyHc3CxihA5Xa6shGloR8pX8YXZafJFe_A290Lkv6NxdR_EuZFZ-MTRNrylNrIdNoX-rCNLYbKPcxUJrKyq_BHjW7OaNBLoWO7xYVFcVwHao/s320/hearthstone-heroes-of-warcraft.jpg" width="320" /></a></span></span></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span>
<br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">So my girlfriend got into the beta for <a href="http://us.battle.net/hearthstone/en/">Hearthstone</a>, the new
game from Blizzard Entertainment. Jealous. But she was kind enough to let me
give it a try so one day, while she was still at work or class or something, I
sat down at her computer and gave it a go. She had already played through the
tutorial and I couldn’t find any way to access it a second time so I quickly
setup a round against a computer so I could have a chance to figure things out.</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">In my excitement to play, and possibly my general distractedness,
I played a game of Jaina Proudmoore vs. Jaina Proudmoore or, for those who don’t
know anything about the world of Warcraft, mage vs. mage or, for those who don’t
play a lot of nerdy things, wizard vs. wizard or, for those who like what I’ve
done with this sentence, female Gandalf vs. female Gandalf. But this was my
first time through so I wasn’t too worried about playing against the same
character.</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHs2EBIKiappiWI3PtpxCPIHeXG8GLu7f3Ojo5iqvjjFvE8HbkVQlvcVOVCxja-Z9F5uvJkRcW4GQaJRNFbaIjL_anmsioDDcPnQA-VkmrMaOOlKxmpq1PHJhu1mZpDPoTY-L7lT045I0/s1600/ss5-med.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="197" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHs2EBIKiappiWI3PtpxCPIHeXG8GLu7f3Ojo5iqvjjFvE8HbkVQlvcVOVCxja-Z9F5uvJkRcW4GQaJRNFbaIjL_anmsioDDcPnQA-VkmrMaOOlKxmpq1PHJhu1mZpDPoTY-L7lT045I0/s320/ss5-med.jpg" width="320" /> </a></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Hearthstone is a
collectable card game that is a video game. That is to say that it functions
like a card game, but it is a video game. So normally you would build a deck,
in this case designed around the play styles of various classes from World of
Warcraft, and then you would play against another player’s deck. It is very
much like Magic: The Gathering. But Hearthstone differs in many ways. Most
important to me is the difference in summoning materials. In Magic you need
lands, which are cards within your deck so you have to carefully balance how
many lands you put in to make sure that you don’t pull too many or too few at
the same time. Whenever I played it didn’t seem to matter what I did, because
even if I played a friend’s deck I typically pulled all lands or all
creatures/spells and could do absolutely nothing. In Hearthstone, you have
little mana crystals that the computer keeps track of for you (thank God). You
begin the game with one crystal and every turn you gain an extra crystal until
you hit a maximum of ten. These crystals regenerate each turn. So unless you
fail to pull creatures or spells that require one or fewer mana crystals to
summon on your first turn, you will generally have something to do. Don’t get
me wrong, a poorly built deck will still have difficulties. Hell, a well-built
deck will probably have difficulties occasionally, but in a general sense it’s
a great system.</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihl0xElj0MxCF_mBwFL4EyYfhm-K624VBLthCU_GVkRRDTslxAtaaTE6isihSfPjqtdJAVh8vDj1E_-dsZ4-mvOWnDQQ2mB7KEoM9l-zVOTp1fhz9wKW9jFE5-r6G06UiU2-_hzOiRF58/s1600/JAINA.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihl0xElj0MxCF_mBwFL4EyYfhm-K624VBLthCU_GVkRRDTslxAtaaTE6isihSfPjqtdJAVh8vDj1E_-dsZ4-mvOWnDQQ2mB7KEoM9l-zVOTp1fhz9wKW9jFE5-r6G06UiU2-_hzOiRF58/s320/JAINA.jpg" width="320" /></a></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Your creatures can be buffed and the computer keeps track of
their stats, which is great because that was always a pain in games like Magic,
and everything has a light animated touch to it that breathes life into the
battle and makes everything you do so much more satisfying.</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Needless to say, I miserably lost against Jaina Proudmoore
(mages are broke, yo), but I lost in about eight minutes so I had time to get
back in there and try again before my time ran out.</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b> I
love this game even if I suck at it and, speaking of sucking, when Hearthstone officially
comes out it will probably be like hooking my soul up to a vacuum.</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>It’s
not out yet. And Jaina beat me up and took my lunch money.</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b>
If you want a game that is generally lighthearted fun and easy to pick up, but
difficult to master and if you like collectible card games, you should at least
try this. The plan is that it will be free to play, though you can spend money
to buy randomized five-card booster packs. These can also be earned just by
playing though so that “pay to win” bullshit is bullshit.</span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><i>Pictures provided by the internet.</i> </span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com1tag:blogger.com,1999:blog-6550870784159531516.post-21375968326304987612013-09-06T06:39:00.001-07:002013-09-06T06:39:08.564-07:00Journey/Payday 2<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><i>OK, so I totally lost track of what day it was this week and for a brief period of time I thought yesterday was Tuesday, Tuesday was Wednesday, Wednesday never existed, and tomorrow was Friday. As a result, I completely forgot to post a review. Thankfully, with Matt and Sarah filling in for the past few weeks, I have a bit of a catalog of reviews for posting. Just need to browse the internet for a bit to grab some pictures and we'll be good to go. You will be receiving two (2) reviews today as an apology. This is also an apology in advance for my soon to be very busy schedule. My "real" job gets very hectic around this time of year so I will try to keep up with reviews as best I can, but please forgive me if I fail to do so. Without further ado, I give you...</i></span></span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Journey</b></span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Indie, Exploration, Awesome</span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Thatgamecompany</span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Thatgamecompany</span></span><br />
<br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>PS3 exclusive (deal with it)</span></span><br />
<br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKrAZvuzZ_2NsprsaC38DmxC5WXl1YowIb79VHIAef-DY1YMb2bpVqX7aE_NP1vao7q_C_PuW6NMJvfEjePoB8LqRGOHPyUMU6fLHrJ1qFlYS2CRSxP4sb_fukGwH3w5_-sVGTqF9j_7s/s1600/journey-game-screenshot-1-b.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKrAZvuzZ_2NsprsaC38DmxC5WXl1YowIb79VHIAef-DY1YMb2bpVqX7aE_NP1vao7q_C_PuW6NMJvfEjePoB8LqRGOHPyUMU6fLHrJ1qFlYS2CRSxP4sb_fukGwH3w5_-sVGTqF9j_7s/s320/journey-game-screenshot-1-b.jpg" title="The mountain of the holy, shining buttcrack." width="320" /></a></span></span></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I felt it wasn't right to give such an interesting game a normal boring review so instead I wrote a little poem:</span></span><br />
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Ode to My Scarf Friend</span></span></div>
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<br /></div>
<div class="MsoNormal" style="text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Oh we sang in the sand</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">We danced on the wind.</span></span></div>
<div class="MsoNormal" style="text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Where now have you gone</span></span></div>
<div class="MsoNormal" style="text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">My little scarf friend?</span></span></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I thought you’d be with me</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Through Journey’s end,</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Leaping up to the sky</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">My loyal scarf friend.</span></span></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDwmh0n5yr0JyuY1AxSXGKWrWzorQ91bbrCcEjGeCVPP_BxXZn31xDESkSJ765100YFqEMuHh0EZET-eL5WqZU65cTkGaHRiSqTpjjMzlGiXlr-pVyPgZJwcSY6f0p_EXhuMkDMT0SuIA/s1600/hqdefault.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDwmh0n5yr0JyuY1AxSXGKWrWzorQ91bbrCcEjGeCVPP_BxXZn31xDESkSJ765100YFqEMuHh0EZET-eL5WqZU65cTkGaHRiSqTpjjMzlGiXlr-pVyPgZJwcSY6f0p_EXhuMkDMT0SuIA/s320/hqdefault.jpg" title="Lookin' epic." width="320" /></a></span></span></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Before me you knelt,</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Your cloak kissed the sand</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">And you melted away</span></span></div>
<div class="MsoNormal" style="text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Oh disconnected scarf friend.</span></span></div>
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<br /></div>
<div class="MsoNormal" style="text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">And the flapping red flags</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Without your singing did bend.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The whole world is empty.</span></span></div>
<div class="MsoNormal" style="text-align: center;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I miss you, scarf friend.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrQDslUng0TjJPO8spzElzsgeWJ-oY1wlKPWKDrgeN5MiLSV3nZpS4ybqjMZNt6aUX73eVI-el1_J7Z7Lc0NKAdSmhR14u1L5omRFDckQU266KvfMbUhnJcYLG1zws4YJLrjP96C9vjMg/s1600/4606_1_journey_playstation_3_review_full.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrQDslUng0TjJPO8spzElzsgeWJ-oY1wlKPWKDrgeN5MiLSV3nZpS4ybqjMZNt6aUX73eVI-el1_J7Z7Lc0NKAdSmhR14u1L5omRFDckQU266KvfMbUhnJcYLG1zws4YJLrjP96C9vjMg/s320/4606_1_journey_playstation_3_review_full.jpg" title="Fly my pretties! Fly!" width="320" /></a></span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">But then from above</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">A cloaked figure descends</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">It sings a new tune</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Much like you, scarf friend.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">We dance and we sing</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">And we glide without end.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I will end this Journey.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Screw you old scarf friend.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts: </b>This game is beautiful.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>My stupid scarf friend left me and another even stupider scarf friend took his/her place.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b> This i an interesting game. It seems to be mostly about visuals and, well, the journey to get...somewhere. I was having fun.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Payday 2</b></span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Action, RPG</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>OVERKILL - a Starbreeze Studio</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>505 Games</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows, PS3, XBox 360</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I suppose I should start at the beginning. I am told to lie low, hang out in my safe house, explore a bit. I find the shooting range real easy and take down a few targets. But before long boredom sets in so I check my laptop, which has a strange orange outline for some reason. On my laptop, I can view a 3D image of myself looking all cool and stuff. I pose for the camera. Then I login to crime.net, a somewhat efficient way to look for gigs in the crime world. The internet is the perfect place to secretly organize a bank robbery or FBI infiltration. Boy, I tell you, the guy that keeps speaking to me over the walkie talkie has really got everything figured out.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6r1L6hWlQoIQLrh0ymklgJFtuwCkvHRqm-WeAZz7GG8neETo-BA_QJWDywmJVHSl_rA5LeXaa6bZjRTAviXpqIm8dcmCnGHTZmmGF5mAlLxxN28ipgllSVUol6vXF8nPGPjAmJlP9Y-g/s1600/468px-Payday2-04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6r1L6hWlQoIQLrh0ymklgJFtuwCkvHRqm-WeAZz7GG8neETo-BA_QJWDywmJVHSl_rA5LeXaa6bZjRTAviXpqIm8dcmCnGHTZmmGF5mAlLxxN28ipgllSVUol6vXF8nPGPjAmJlP9Y-g/s320/468px-Payday2-04.jpg" title="Lookin' real good." width="320" /> </a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh629CilCQkMDGyhXqwi369Sb2PlTw5n0dHiCc44LXz7-4HzCTxT06XJkIX4XlgDsO2cO4SoH8AnzL0qwYa8HFVdhWswtuwJIdaYWpA1u85iFRY88Gqh0w7pHD59T4F5fPFP5-p7ROsuWE/s1600/2013-07-27_2053.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" height="176" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh629CilCQkMDGyhXqwi369Sb2PlTw5n0dHiCc44LXz7-4HzCTxT06XJkIX4XlgDsO2cO4SoH8AnzL0qwYa8HFVdhWswtuwJIdaYWpA1u85iFRY88Gqh0w7pHD59T4F5fPFP5-p7ROsuWE/s320/2013-07-27_2053.png" title="$3M? I can make that in my sleep, but I, uh, can't spend it cuz it's in my offshore account." width="320" /></a></span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">On crime.net I find my good pal<b>, </b>Sean. He's been pulling heists a little longer than I so we pair up and pick something easy to work with. A bank heist should suffice. Banks are notoriously easy. You mostly just walk in, shoot the guards, drill the vault, and walk out super awesome slow-motion to the getaway van while things blow up behind you. I prepare my guns, which consist of whatever's lying around the safe house, an M16, a Beretta with a silencer. Y'know, the kind of guns you find in anyone's house in America. We make our way to the bank. We put on our masks...</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts: </b>It's fun to run around and rob banks and stuff. I mean, there is a lot of potential for stuff to go wrong.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>Things go wrong all too easily and all too often.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line: </b>With a solid crew that is not made up of internet jackasses this game is fun. There are a few bugs that need to be ironed out. And if your group decides to kick you just before your reward gets calculated, even if they only made it to the end of the heist because of you, you won't get rewarded so that's kind of bullshit.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><i>All images provided by the internet. So thank you to whomever it was that took these screenshots.</i></span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-75879627827496904922013-08-29T07:36:00.000-07:002013-08-29T07:37:26.304-07:00The Cave<div style="color: black; direction: ltr; margin: 0px; padding: 0px;">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">A note from Ash:<b> </b>I swear that one of these days I'll get back to writing these things myself, but in the mean time, enjoy a review by Sarah</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre</b><b>:</b> Adventure, Indie</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer</b><b>:</b> Double Fine Productions</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher</b><b>:</b> SEGA</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System</b><b>: </b>Windows, Mac & Linux</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><i>Written by Sarah Davis</i></span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Welcome to <a href="http://store.steampowered.com/app/221810/"><span style="color: #000099; text-decoration: underline;">The Cave</span></a>; a quest fulfilling, soul searching, puzzle solving, sultry amusement park attraction. </span></span></div>
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<span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjA5AzGpSs3G6k8ofwdfeXL3bSWX1PWjoxssQM35wvIaPo1GxFvUnrlQJkUz4zypCtojE6vsGzjC7OGHq5VLCr_glF3tX4oxi_2lUWB13TXVcMFbVREW_rH9idFJ2TamunAF3QehZ1NN5Y/s1600/TheCave2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjA5AzGpSs3G6k8ofwdfeXL3bSWX1PWjoxssQM35wvIaPo1GxFvUnrlQJkUz4zypCtojE6vsGzjC7OGHq5VLCr_glF3tX4oxi_2lUWB13TXVcMFbVREW_rH9idFJ2TamunAF3QehZ1NN5Y/s320/TheCave2.jpg" width="320" /></a></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">You
are introduced to the game in the most pleasant way possible; with a
beautiful shot of the night sky, treetops, a lovely crescent moon and a
wonderful, luscious voice to listen to as you pan to the ground and get
your bearings. Once on the ground and fully introduced to this
mysterious, and very single, Cave, you notice seven very different
characters standing in a line. You have The Knight, The Hillbilly, The
Time-Traveler, The Scientist, The Adventurer, The Twins and The Monk. On
my first time through, I decided to choose The Knight, The Hillbilly
and The Twins to be my corrupted adventuring party. </span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6EpQ6Bp3xlc-pgVHwR8ulPbFqfJZflRwxv80W1w3GG7DOAiNh3h8N9WDx_QmpdlOow4xqF2sfCuwsHdfXzycfwyrK-WHtB6sUoXsm-Cyya9NJ4RYXSUdxeTbLFcbhSMJwRQVnlO04QeE/s1600/TheCave3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6EpQ6Bp3xlc-pgVHwR8ulPbFqfJZflRwxv80W1w3GG7DOAiNh3h8N9WDx_QmpdlOow4xqF2sfCuwsHdfXzycfwyrK-WHtB6sUoXsm-Cyya9NJ4RYXSUdxeTbLFcbhSMJwRQVnlO04QeE/s320/TheCave3.jpg" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Soon, with one member of your party leading the way, you venture into a platformer’s
heaven; complete with movable boxes, ropes to climb and descend, as
well as plenty of ledges to fall off of. Thankfully, as I found out
early due to my lack of platforming skill, you can never fully die. You
simply turn into a puff of smoke and ascend to the point where you
clumsily threw yourself from the ledge you were previously standing on. Second chances are exactly what a group of darkness filled, ragtag adventurers really thrive on. (If
you didn’t catch on to the darkness thing, you might want to take a
second look at those Twins again and rethink your definition of good
first impressions).</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifGy6t1MCmcrmzg0qW1j-FuXqhj3HUUNy6vUN9e1tTo-CFQILZyvWgkGdK7u7BdMnt-vz6Jfrc1_jhk9U0AomxltqdUI0cBxSQNYdNcPJ7n3IYAEdWzO-tt8dYDuNHztqbI__bXgWzsPo/s1600/TheCave4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifGy6t1MCmcrmzg0qW1j-FuXqhj3HUUNy6vUN9e1tTo-CFQILZyvWgkGdK7u7BdMnt-vz6Jfrc1_jhk9U0AomxltqdUI0cBxSQNYdNcPJ7n3IYAEdWzO-tt8dYDuNHztqbI__bXgWzsPo/s320/TheCave4.jpg" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Once
you fall down a massive hole in the cave, complete with a breaking
bridge and puddle at the bottom, you venture to your right to find a
strange little gift shop; you know, the kind with postcards,
outrageously priced souvenirs, and the
entrance to where you thought you were this whole time. Turns out The
Cave isn’t just a bunch of abandoned, bat filled mining tunnels to
explore, but instead an attraction for tourists who seek to send a
kitschy postcard to their relatives afterwards.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFCjnXlJLiRbvnpPD0_VWT4WHNp_cV8ukdJ-v0r0jQ3CycqXEAUwBaJTyVN3ldpyzCPriEJ3Xk7zDMd_e6M4QAkLcLOv_E9VXYaSVzNZA65WCpgm8JWagRhKHlmAK5sd7Xk-sNGxpbFOc/s1600/TheCave1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFCjnXlJLiRbvnpPD0_VWT4WHNp_cV8ukdJ-v0r0jQ3CycqXEAUwBaJTyVN3ldpyzCPriEJ3Xk7zDMd_e6M4QAkLcLOv_E9VXYaSVzNZA65WCpgm8JWagRhKHlmAK5sd7Xk-sNGxpbFOc/s320/TheCave1.jpg" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Well, that’s what I certainly thought anyway.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Turns
out, the sleazy cashier wants you to go find him some shinies in, not
The Cave, but instead the employees only cage? Why you would need bars
and a giant skeleton key to protect your employees beats me. Either way,
the cashier gives you this over-sized key
in order for you to venture into the employees only cage and off you go
in search of something that might be valuable enough to allow you to
pass into The Cave and actually get on with your intended adventure. God
forbid you just pay him like a normal person.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I
found this game very enjoyable though very frustrating at parts. There
were many times where I found myself staring blankly at my screen,
frantically running around, attempting to use every object I could to
get myself to the next part of the level.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b>
So many story-lines to pick from! The graphics are cute in a way where
you know the game isn’t supposed to be a serious downer, despite it’s
dark undertones.</span></span></div>
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<b><span style="font-family: Arial,Helvetica,sans-serif;"></span></b></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts:</b>
There were a few glitches where I would get stuck on things and be
unable to move a certain character resulting in me being unable to
complete the level. Other times, my brain would go into serious
overdrive mode in an attempt to figure out a puzzle.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>End Results: </b>This game is definitely worth it if you love platformer’s
or adorable characters that seem nice on the outside, but are all a
little sociopathic on the inside. You even have seven little sociopaths
to choose from! Resulting in seemingly endless combinations of murderous
endeavors.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
</div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-63681669425909346882013-08-22T05:37:00.000-07:002013-08-22T05:37:14.261-07:00Papers, Please<span></span><br />
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"><b>Genre: </b>Adventure, Indie</span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"><b>Developer: </b>3909</span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"><b>Publisher: </b>3909</span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"><b>System: </b>Windows, Mac</span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"><i>Written by Matt Sears</i> <b><br /></b></span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"><b> </b> </span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"><a href="http://store.steampowered.com/app/239030/?snr=1_7_15__13">Glory to Arstotzka</a>. Welcome to the checkpoint, comrade. Glory to Arstotzka.</span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">Your duties will include reviewing all the materials required for legal entry into Arstotzka, glory to her, and approving or denying each applicant who wishes to cross the border. Criteria will change daily as the political climate shifts, as foreign threats make themselves known, or as our esteemed leader thinks would be entertaining. Glory to Arstotzka.</span></div>
<br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"></span><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUo8ZytBLQoXLGq-5fgBpv1Sx0tfbJNL5Y5bAJt9llLbsWHCOwU70BO-Qv2P3r9AJNOCH4EnK_It2BlunX6qi0xv4dNt8R3IuJKCO4-A3LT2JW0cq0YpmyWOm941viaHqgru42WVfwRWs/s1600/ppss1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUo8ZytBLQoXLGq-5fgBpv1Sx0tfbJNL5Y5bAJt9llLbsWHCOwU70BO-Qv2P3r9AJNOCH4EnK_It2BlunX6qi0xv4dNt8R3IuJKCO4-A3LT2JW0cq0YpmyWOm941viaHqgru42WVfwRWs/s400/ppss1.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">Nice try, Miss Gratsuna, but don’t you ‘hey, buddy’ me. We’re comrades around here. Glory to Arstotzka.</span></td></tr>
</tbody></table>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">That’s our country on the map, there, the clearly glorious one in the corner. And the snake-faced bastards from elsewhere are ready to lie to you about anything and everything to get into our sweet land. Some even forge documents, like fake Arstotzkan IDs. These are easy to weed out though, as we have an ultraviolet light on hand to check IDs for fake glory.</span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">You wonder why you are here.</span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir3LcHM3aKTcaLZ5GuktK5WQQbCSOj1b8w2bmND2V0NGDiyGJwKnspXw3rV4bWy-v5uPrAomRnxl_D6tWnuBnaJJhyyXlVMBEI5n79pgohPhECVlxEM9suLSVptKg7BDpTcHURy6xAKoQ/s1600/ppss2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="222" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir3LcHM3aKTcaLZ5GuktK5WQQbCSOj1b8w2bmND2V0NGDiyGJwKnspXw3rV4bWy-v5uPrAomRnxl_D6tWnuBnaJJhyyXlVMBEI5n79pgohPhECVlxEM9suLSVptKg7BDpTcHURy6xAKoQ/s400/ppss2.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">Information is on a need-to-glory basis around here.</span></td></tr>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">Winning the lottery never felt so good. Glory to Arstotzka.</span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">I’ll warn you right now that this job isn’t all sunshine, lollipops, and lying snake-faced bastards, though. On my second day here, this very checkpoint was the target of a terrorist attack. Vladimil, a good guard and comrade, shot the bomber. But that wasn’t before the capitalist dog hurled his bomb and seconds later Vladimil was dead too. We used to talk about darts. Glory to Arstotzka.</span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLnah7qVZwpT4bz7tHEJx4zm3bFk91Gni6piuw1sBKJuk0QQHSG5LrKi6dysfD5l52nXI3ZgsLljL0o_duiNvSrWX0JGP388Whznl_xnhl0mdBHqkTEEhv21AcHK5czZHs9NXIuGY_SL8/s1600/ppss3.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="162" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLnah7qVZwpT4bz7tHEJx4zm3bFk91Gni6piuw1sBKJuk0QQHSG5LrKi6dysfD5l52nXI3ZgsLljL0o_duiNvSrWX0JGP388Whznl_xnhl0mdBHqkTEEhv21AcHK5czZHs9NXIuGY_SL8/s400/ppss3.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">They’re saying it! They’re saying the name of the game! Glory, glory, Arstotzkallujah!</span></td></tr>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"> </span><br />
<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">Don’t worry. Since then, we’ve been given much stricter guidelines and several new tests to vet the glory of possible snake-faces. A single interview can take up to three hours, now! Glory to Arstotzka! Oh, and you’re paid per applicant.</span>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjcKIiDeh78ez4JVGcaN94CnaGsTrOPAF0r0Ue-mAQULk4XbncP9wuZ7We3VaZoBMAHNh2xYA_ETX7nxOqqkLLUj7Yvnm9ojmG0r6S0mqV1w-qUhEDXXvu8aaoDC7MvaWc-hndX9IFzIA/s1600/ppss4.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjcKIiDeh78ez4JVGcaN94CnaGsTrOPAF0r0Ue-mAQULk4XbncP9wuZ7We3VaZoBMAHNh2xYA_ETX7nxOqqkLLUj7Yvnm9ojmG0r6S0mqV1w-qUhEDXXvu8aaoDC7MvaWc-hndX9IFzIA/s400/ppss4.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">Treat your wife’s mother like she was your own. Unless things
get tough, then you gotta do what you gotta do. I get it.</span></td></tr>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">The government housing is just as glorious as you hoped. On a lean day, yeah, you might not be able to afford food. But at least you have your health, right?</span></div>
<br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"></span><div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">I’m sorry, I didn’t know your son was sick. Well, medicine is worth going hungry for a day, isn’t it? And with that hour usually spent on family dinner cleared up, I bet you can play charades. Three words. First wo— Yes. Glory to Arstotzka. You’re right.</span></div>
<br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"></span><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;">Happy Thoughts: </span><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">Glory to Arstotzka.</span>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;">Sad Thoughts: </span><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">Sad thoughts are the capitalists’ tricks to make us work slower and bring less glory to our sweet mother country.</span></div>
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<span style="background-color: transparent; font-family: Arial; font-size: 15px; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;">What I Bet Comes Next: </span><span style="background-color: transparent; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">The collapse of all inferior cultures and governments, i.e. all of the other ones.</span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-50763164218606627802013-08-15T08:08:00.001-07:002013-08-15T08:15:23.691-07:00Spelunky<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Indie, Platformer</span></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Mossmouth</span></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Mossmouth</span></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows, XBLA</span></span><br />
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<span style="font-family: Arial,Helvetica,sans-serif;"></span><span style="background-color: transparent; font-style: italic; vertical-align: baseline; white-space: pre-wrap;">Written by Matt Sears </span></div>
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<span style="background-color: transparent; font-style: italic; vertical-align: baseline; white-space: pre-wrap;">EJ Marceaux contributed to this review.</span></div>
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">
</span></span><span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"><a href="http://store.steampowered.com/app/239350/">Spelunky</a> is a long-running indie arcade platformer. The first release was all the way back in 2009 and that version can still be acquired for the attractive price of absolutely free by heading to <a href="http://spelunkyworld.com/original.html">Derek Yu’s Mossmouth</a> (he’s the creator). But what I’M reviewing is the beautifully-regraphicked and gameplay-expanded version that was released on the XBLA last year and on Steam for PC exactly a week ago.</span></span><span style="font-size: small;">
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<span style="font-size: small;"><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">The most important thing to me when I’m reviewing a game in 10 minutes is that I give it nothing short of the fairest and most accurate shake. In pursuit of that goal, I don’t start my timer until I enter the actual game (menus don’t count against the clock). But I need to mention here at the top that Spelunky scored a couple points with me while I was still setting up. Among the options, I got to choose what sorts of damsels I would like the caves populated with for me to save; traditional blond woman, ripped Chippendales dancer, googly-eyed pug dog, or random. Solid gold, Mossmouth.</span></span></div>
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<span style="font-size: small;"><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">But it’s time for the brass tacks to meet the road. I picked the awesome Indiana Jones character, though I was sorely tempted to take the awesome Sikh, and readied myself to go to TOWN on the caves. Ten seconds later, I had been given control of a martial artist named Yang.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOiEILmfkFqf8PluYQje7-hKvzQP5rhJiqOk-KJ242KYVoH2OAjrX8lAe9zdFTUFodUjrf_KC6fCJtjJpPqhsOUymG9tMbfCPZK9R8bgi3AoDl_QAMcb6_LzWfYhGsv9en4uxwbxBOIzs/s1600/spelunkyss1s.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOiEILmfkFqf8PluYQje7-hKvzQP5rhJiqOk-KJ242KYVoH2OAjrX8lAe9zdFTUFodUjrf_KC6fCJtjJpPqhsOUymG9tMbfCPZK9R8bgi3AoDl_QAMcb6_LzWfYhGsv9en4uxwbxBOIzs/s320/spelunkyss1s.jpg" width="320" /></a></div>
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<span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">Okay, so things are not as they seem. I mean, I thought I was gonna be Harrison Ford, but I am, instead, Bruce Lee. They’re both absolutely great. I am happy to be either one. But it’s just not what I was lead to believe at the start of things.</span></div>
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<span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">I guided Yang through a cave of convenient instructional signs and learned to jump, whip, climb, and the many other skills that would be essential to surviving this spelunking. One of the important things I learned was to not jump onto spikes.</span></div>
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<a class="e" href="https://mail.google.com/mail/u/0/?ui=2&ik=e9b0299704&view=att&th=1407dae8ac0f287f&attid=0.2&disp=inline&realattid=f_hkcrfita7&safe=1&zw" style="margin-left: 1em; margin-right: 1em;" target="_blank"><br /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-lQ77jBouqi8LCR5U0jmpdCOCbhrMdgQirPh1aA1oN1IxiwOnAYE8RaCxp4pIR1LTqKH1rzCkYD9SOn5zhL_8JV3jUtAGpYHl2UsMC95vt2inqoppef5UOFE6c4vlyTPS50mKwJS_lRI/s1600/spelunkyss2s.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-lQ77jBouqi8LCR5U0jmpdCOCbhrMdgQirPh1aA1oN1IxiwOnAYE8RaCxp4pIR1LTqKH1rzCkYD9SOn5zhL_8JV3jUtAGpYHl2UsMC95vt2inqoppef5UOFE6c4vlyTPS50mKwJS_lRI/s320/spelunkyss2s.jpg" width="320" /></a></div>
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<span id=":oc"></span><span id=":oa"></span></div>
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<span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">I just wanted that ruby so badly, and eventually got it! But you might be surprised how. My partner actually figured this trick out. You have to walk right through them from the side. Oh, and she explained that to me like I’m some kind of idiot! I mean yeah, friendo! Direction-specific traps are SOOOOO common in arcade platforming! </span><span style="background-color: transparent; font-style: italic; vertical-align: baseline; white-space: pre-wrap;">How could I not have known?!</span></div>
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<span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">Point is, more of the being fooled by appearances stuff in this here cave.</span></div>
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<span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">With a minute to go (I spent a lot of lives on trying to squeeze over the spikes and to the ruby, alright?), my good friend provided one more important lesson. When the game teaches you to bomb things, they give you serious bombs. She stood right on top of hers and found that out the restart-the-level-now way. Yes, she looked at spikes and went “well, maybe if I sort of shimmy by” but looked at a bomb, a </span><span style="background-color: transparent; font-style: italic; vertical-align: baseline; white-space: pre-wrap;">flashing </span><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">bomb, and went “oh, yeah, safe. Stand here.”</span></div>
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<a class="e" href="https://mail.google.com/mail/u/0/?ui=2&ik=e9b0299704&view=att&th=1407dae8ac0f287f&attid=0.3&disp=inline&realattid=f_hkcrfitu8&safe=1&zw" style="margin-left: 1em; margin-right: 1em;" target="_blank"><br /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsctWBHPIiS0toZbAqFJ62zZXAmaQS4mGYHcf_BGsrtNCYFvZ0aNGdg12-mLK-Q0jzwmwS4Lqbl6DXWQ1MzxW4wVyGSY0RQIcZl9UbFmoDZyGYn1YTqCB3bBqoikGvbMlPTs-Okve_r_8/s1600/spelunkyss3s.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsctWBHPIiS0toZbAqFJ62zZXAmaQS4mGYHcf_BGsrtNCYFvZ0aNGdg12-mLK-Q0jzwmwS4Lqbl6DXWQ1MzxW4wVyGSY0RQIcZl9UbFmoDZyGYn1YTqCB3bBqoikGvbMlPTs-Okve_r_8/s320/spelunkyss3s.jpg" width="320" /></a></div>
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<span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">The most important thing to know about Spelunky is that it is a beautiful, beautiful game and it is lying to you. You will be Yang, not mustachioed British explorer or Indiana Jones or whoever you choose. Spikes will fuck you one way and befriend you the other. Bombs will explode and will explode you too. Point two-thirds proven. And that’s proven enough.</span></div>
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<span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"><b>Happy Thoughts: </b>Awesome experience all around, with good art, sound design,
and music. Gender equality opportunities to rescue and googly-eyed pugs
are very awesome too.</span></div>
<br /><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"></span><div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"><b>Sad Thoughts:</b> Martial arts is so cool but this is a CAVE! I wanted to be Doctor Jones!</span></div>
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<span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"><b>What I Bet Comes Next:</b> You wake up! Everything in the cave was a dream, because the theme of this game is that nothing is as it appears. You’re actually stuck on an island where your plane crashed. You and the other passengers are stalked by an invisible, smoke-spewing machine. A polar bear— hm, hold up.</span></div>
</span>Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-81576578390067566992013-08-08T06:39:00.001-07:002013-08-08T11:09:02.323-07:00XCOM: Enemy Unknown<!--[if gte mso 9]><xml>
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<span style="font-family: Arial,Helvetica,sans-serif;"><b>Genre: </b>Strategy</span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><b>Developer: </b>Firaxis Games</span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><b>Publisher: </b>2K Games</span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><b>System: </b>Mac, Windows</span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFjLd3rVD8-MrWVMU9VqnjIXymbL-A7JoeAv2Z3z0Fz1utOQ4EJmNvhtSF5G7o-6DRBroBR_iUZ1uwkUl__mHFxYFW5QvYzhkNswsnomTnis9tU72swJjuyVLu7vsffqgcGc9nsvqod-M/s1600/XCOM-Enemy-Unknown.jpeg" imageanchor="1"><img alt="" border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFjLd3rVD8-MrWVMU9VqnjIXymbL-A7JoeAv2Z3z0Fz1utOQ4EJmNvhtSF5G7o-6DRBroBR_iUZ1uwkUl__mHFxYFW5QvYzhkNswsnomTnis9tU72swJjuyVLu7vsffqgcGc9nsvqod-M/s320/XCOM-Enemy-Unknown.jpeg" title="We look so cool. Too bad we're all gonna die." width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">It’s no easy task commanding the elite alien defense force
known as <a href="http://store.steampowered.com/app/200510/">XCOM</a>. You must provide for your troops, organize your base, give
tactical commands in the field, and protect the entire planet with four troops
and two aircraft. Not to mention that this is a globally funded project so you
have to appease the “board of trustees” or their respective countries will pull
their funding. Ungrateful pricks. On my first mission I should have just taken
the lead, but instead I listened to that moron with the headset mic. </span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCe97fep2HvYS8muZmayp58aQOflbFof-Moah0tbjFETJ3Lq0YK4gk6rvO9UOEfaFItlTy-UsEtSQkRUbqGd4WJOA3pS-GEM-y5WblPD98BK6anM2a1XeYAfLSzm3nnpTOyCgZAI957qs/s1600/Central_Officer_Bradford.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCe97fep2HvYS8muZmayp58aQOflbFof-Moah0tbjFETJ3Lq0YK4gk6rvO9UOEfaFItlTy-UsEtSQkRUbqGd4WJOA3pS-GEM-y5WblPD98BK6anM2a1XeYAfLSzm3nnpTOyCgZAI957qs/s320/Central_Officer_Bradford.jpg" width="320" /> </a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">He got all
but one of my troops killed. I took some pictures in case someone tried to court
martial me over the incident. I’m not saying these guys were the best of the
best. I mean look at that one lady rocking out to her iPod.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNaGj_wpuG-0SpRnoVsW7tkWtMl-W2rSiZMGZXbstLBsdwCekprORGjV-ZUMwu-wOZbQuOOlmm96-mTvsORj8qdRPl6WV0qKrckoA4SwhSFomQxZS3EK3Pihyphenhyphen6YwdpoiFZn2q_D7lpo30/s1600/606262-xcom-enemy-unknown-windows-screenshot-first-mission-objectivess.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNaGj_wpuG-0SpRnoVsW7tkWtMl-W2rSiZMGZXbstLBsdwCekprORGjV-ZUMwu-wOZbQuOOlmm96-mTvsORj8qdRPl6WV0qKrckoA4SwhSFomQxZS3EK3Pihyphenhyphen6YwdpoiFZn2q_D7lpo30/s320/606262-xcom-enemy-unknown-windows-screenshot-first-mission-objectivess.jpg" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">And you might not be able to tell, but the guy behind her is
a total hipster. He’s got a mohawk and an ironic ‘stache. And under his armor
he’s still wearing that non-regulation pashmina scarf that he somehow found at
a thrift store. And he’s the one guy that made it back alive! Go figure.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Normally, unlike my first mission, I lead my men into battle
like a true soldier. Or, rather, I fly with them in the Skyranger to the scene
of the battle and command them from the relative safety of the vehicle.
Actually, that could all be handled by video feed so I may easily be sitting back
in the comfort of the HQ sipping my coffee, which has just enough whiskey in it
to take the edge off of my incredibly difficult duties. To be honest, it doesn’t
really matter where I command from, because the Skyranger always comes back
unscathed. And thank God for that! Could you imagine having to hire new
recruits and buy a new vertical takeoff plane every time you failed a mission?
Money doesn’t grow on trees. It grows in the carcasses of alien warships.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQRmxSYPOjMCwrrEX1HofvBz9PC5c7wUAozSM5cYZ5DD6gKghl9l9zriu-6alYVYU7TLnrM6-0xvHy5_e0wrv9ApihxYWQcbEC-Pzw9BTBPYq_Il-H05e70VL8G7uN5MdI7XuEswef0y0/s1600/XEU_Skyranger_Hangar.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQRmxSYPOjMCwrrEX1HofvBz9PC5c7wUAozSM5cYZ5DD6gKghl9l9zriu-6alYVYU7TLnrM6-0xvHy5_e0wrv9ApihxYWQcbEC-Pzw9BTBPYq_Il-H05e70VL8G7uN5MdI7XuEswef0y0/s320/XEU_Skyranger_Hangar.jpg" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">All in all, I run a pretty tight ship. With a few weapon
upgrades, a handful of experienced soldiers, and a couple dissected alien
corpses we will learn how to most efficiently kill these bastards and – Aww fuck!
Russia just pulled their funding! Goddamn commies. I’ll have to go take Vlad
off the strike team. He was our best sniper, but he was also kind of a
homophobic jerk so I guess the boost in morale will kind of even things out.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b>
XCOM is really addicting if you’re into the tactical command style of game, but
it is not easy. Even on normal you will eventually lose troops and sometimes
they are your best troops.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts:</b>
Losing your troops hurts. There’s even a memorial wall in your base so you can
remember the achievements of all your fallen comrades.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b>
This game gets my approval. It’s just like playing the original game, but with
newer graphics. I enjoy it. It is a little pricy though.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">(All pictures taken from the internet. Additional drawings provided by me.) </span></span></div>
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Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-88801911203724172302013-08-01T06:57:00.001-07:002013-08-01T06:57:53.857-07:00Reus <!--[if gte mso 9]><xml>
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<br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Strategy, Indie, Simulation</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Abbey Games</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Abbey Games</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System:</b> Windows</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<span style="font-size: small;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja5acKbju62uKJK64QLyy3nm90rUG1w718TBrMktfXzEjrYayFMt01sKEiwVaPdX3TmC9t8lQUvA3PZ4Kpgxv0762s9iv5DFRIjErdlWPk5KDzMhzCX9BvXYjR-ExQvufcPLj2HUM5OQg/s1600/reus_title.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="178" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja5acKbju62uKJK64QLyy3nm90rUG1w718TBrMktfXzEjrYayFMt01sKEiwVaPdX3TmC9t8lQUvA3PZ4Kpgxv0762s9iv5DFRIjErdlWPk5KDzMhzCX9BvXYjR-ExQvufcPLj2HUM5OQg/s320/reus_title.png" width="320" /></a></b></span></div>
<br />
<br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">First there was nothing, then there was me; a lonely planet
flying through the cosmos. This was a time of peace and serenity. It was a time
when I could stay up ‘til two in the morning blaring Simon and Garfunkel’s <a href="http://www.youtube.com/watch?v=JKlSVNxLB-A"><i>I am a Rock</i></a> without pissing off the
neighbors. An interesting side note: when you are a planet it’s always two in
the morning somewhere.</span></span></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiDQ0rpmyul56auQZtx9kWgfejYUAITWRJX35GrgwNOjqeb8QqjTtzrQNnNet2iygH0P4RKllSkGby4iFrKEbTOVLArcXeO-Vo6mtEJFVs2ul_NObImyhbENstIs6ilvWJZCzCyGQmnIQ/s1600/reus_water-giant-city.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="177" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiDQ0rpmyul56auQZtx9kWgfejYUAITWRJX35GrgwNOjqeb8QqjTtzrQNnNet2iygH0P4RKllSkGby4iFrKEbTOVLArcXeO-Vo6mtEJFVs2ul_NObImyhbENstIs6ilvWJZCzCyGQmnIQ/s320/reus_water-giant-city.png" width="320" /></a></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">On the second step of the tutorial a massive blue crab arose
from my shell to skitter upon my surface with the slow, lumbering grace of a
tired elephant. With his mighty claws he pounded a sea into my rocky carapace. I
should probably see a doctor about that. With him came a man made of trees who
looked way too happy to be doing his job. And he pressed his hands into my
armor and brought forth all manner of trees and grass and shrubs and it
tickled.</span></span></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkhSfIYv4KC2u1lenwILbyYI6Pvu9TFo_soonHp35vpbp6-oYRIoPBEYQjjJukqG6aYfTHTO0zj_xP08BNFaMZItAl5N5voAl_YOUTVHUceBjrvZnnj92jF_rec3_fTcXDSJbXcguuOJg/s1600/reus_berry-growing.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="178" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkhSfIYv4KC2u1lenwILbyYI6Pvu9TFo_soonHp35vpbp6-oYRIoPBEYQjjJukqG6aYfTHTO0zj_xP08BNFaMZItAl5N5voAl_YOUTVHUceBjrvZnnj92jF_rec3_fTcXDSJbXcguuOJg/s320/reus_berry-growing.png" width="320" /></a></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">And in the forest settled a small tribe of people and they
hungered. So tree man provided them with berries and other fruits so that their
hunger would be sated. But it wasn’t enough. The people asked for more and so
the lumbering crab blessed the land with animals to be hunted for sport and
food and fashion. And the people were content for a time.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">On the third step of the tutorial a giant of stone ripped
himself from my skin and built up mighty mountains, striking a pose that looked
as though it had been stolen from Megaman. The mountains changed the climate of
the land around them creating vast deserts where another tribe of people made
their home. Meanwhile, the forest people grew powerful and corrupt and in their
greed set out to destroy the people of the sands.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBUddX4aywtxXg7Uy40EI7ec2leRaftYnY5UNulBLdaw3vsMk9cZVC5ObyDrXUyPg2ElG6tM4biebxepyY6nacAWG0qAqekm4OgYN6E6tDRehb7pBxfod1TClAgwh_GyCoNkM5P4mspjE/s1600/reus.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBUddX4aywtxXg7Uy40EI7ec2leRaftYnY5UNulBLdaw3vsMk9cZVC5ObyDrXUyPg2ElG6tM4biebxepyY6nacAWG0qAqekm4OgYN6E6tDRehb7pBxfod1TClAgwh_GyCoNkM5P4mspjE/s320/reus.jpg" width="320" /></a></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The man of stone could not bear to see his desert friends
killed by the forestidians and with a mighty smash caused the earth to shake
beneath the forest. Many lay dead in the aftermath. The war parties disbanded and
returned to the village to help repair. The giants became weary and on the
fourth step of the tutorial the lumbering crab, the tree man, and the stone
giant fell asleep and I rested and the people disappeared.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b> I
like the style of this game both in terms of art and in the idea of these titans
that sort of act as gods. It’s an interesting take on creationism.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts:</b> The
world spinning aspect of the game can occasionally make me feel ill. That is
not fun.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b> If
you like the idea of creating a world and trying to find a balance where the
various people don’t war against each other, but still manage to be prosperous
then this may be a good game for you. For how cheap this game is, I would
consider picking it up. Of course, I have no idea where this game goes after
the little bit I played so…good luck!</span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-44147911432428745942013-07-25T08:10:00.001-07:002013-07-25T08:10:40.881-07:00Monaco<!--[if gte mso 9]><xml>
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<![endif]--><span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Action, Adventure, Strategy, Indie, Casual</span></span><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Pocketwatch Games</span></span></div>
<div class="MsoNormal">
<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher:</b> Pocketwatch Games</span></span></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows, Mac</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoHm92L3M3b0oNdwWqqd9mbnwq_kKh4jdrO_tljMs-JqIhq7ChxeOGLsnBsXHBuOn7GkMafMJ-u_Ock8Zq0RbiTNABlRQh-ciPalkrOHioQR0bh8cUv2W0ItbS6Pah-TCsfhrMverwJzQ/s1600/Monaco11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoHm92L3M3b0oNdwWqqd9mbnwq_kKh4jdrO_tljMs-JqIhq7ChxeOGLsnBsXHBuOn7GkMafMJ-u_Ock8Zq0RbiTNABlRQh-ciPalkrOHioQR0bh8cUv2W0ItbS6Pah-TCsfhrMverwJzQ/s320/Monaco11.jpg" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><br /></span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">This review has no funnies. This only affects you if you’ve
found any of these reviews to be funny in the first place. This review will
have no funnies because this game is seriously just that good. Now, I had the
good fortune of making my first attempt with a group of people, but I imagine
that, even if I had played on my own, I would have loved it instantly.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Why I love Monaco: A love letter (read in a ridiculous
French accent like the candlestick in Beauty and the Beast or the song Foux Du Fafa by Flight of the Conchords or really any other stereotypical French accent, we really can't make fun of them enough).</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;">Mon Petit Scorpion,</span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Oh sweet Monaco. We have only just met and yet I feel that
we have known each other for so long. I had read so many reviews and watched you
creepily from afar, too timid to properly make your acquaintance, too cheap to
afford your tastes.</span></span></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkcFQXRR75up_le6IwaUKb7Jm1sL3LxjSuv7_XZU3yqmEa44VtTha8K1hHypbba-zfWDjhJl58AeZ7UeTHJEdAVnJ6SrKk-GCrIUZq69SVtof_Kd87r-IgDibmBPOYhyphenhyphenP0BWLsYvLQ-PM/s1600/Monaco-01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkcFQXRR75up_le6IwaUKb7Jm1sL3LxjSuv7_XZU3yqmEa44VtTha8K1hHypbba-zfWDjhJl58AeZ7UeTHJEdAVnJ6SrKk-GCrIUZq69SVtof_Kd87r-IgDibmBPOYhyphenhyphenP0BWLsYvLQ-PM/s320/Monaco-01.jpg" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">You were so beautiful then and are even more beautiful now
than I could have ever imagined. You capture the essence of the harvest moon
over the fields of western New York, fleeting,
breathtaking. Your vivid colors, blended together in a pulsing discothèque of
violent armed robbery, could reel in the most innocent child. Yet your learning
curves could break the most stubborn man.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwZ2iO5wcgRHmCbczlwUbP6XsAUml3BdRRMpU9nAb-BWH-h1SjTjQNSw7MalUcGWdkni7JQAKclD4h9f2_PC7ozS4IsFhGT1pFKbdJz2ONs0HAyebM_iPOZKqIaHIJPEwiLTxxuYApUS0/s1600/gaming-monaco-whats-yours-is-mine-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwZ2iO5wcgRHmCbczlwUbP6XsAUml3BdRRMpU9nAb-BWH-h1SjTjQNSw7MalUcGWdkni7JQAKclD4h9f2_PC7ozS4IsFhGT1pFKbdJz2ONs0HAyebM_iPOZKqIaHIJPEwiLTxxuYApUS0/s320/gaming-monaco-whats-yours-is-mine-1.jpg" width="320" /> </a></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">For what you give in beauty pales in comparison to what you
offer in company. The pickpocket with his monkey, the mole with his hammer,
they are not deserving of your love. Even the locksmith could not open your
heart alone. I suppose the lookout could do if you’re into the ladies. But the
cleaner, well, I wouldn’t hang out with him if I were you, not without the others
around. Yet through them I am connected to you, an individual in a team
competing for your favor like female emperor penguins fighting over an orphaned
chick or some other simile.</span></span></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaHXlpSK8oTgQWhsXWpw_vLp0NESwAyyyjLmoEpb8CUB6qiFFnGJmtodNJ_noMzIzEr44KnF9ve__lg2QYiUKtvhCscKElxvNw-cmneAMstWq6cqeBOm2ZgfIO-eYq4DrXIFy0PBgkCfs/s1600/MONACO-2013-01-11-10-29-54-97.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaHXlpSK8oTgQWhsXWpw_vLp0NESwAyyyjLmoEpb8CUB6qiFFnGJmtodNJ_noMzIzEr44KnF9ve__lg2QYiUKtvhCscKElxvNw-cmneAMstWq6cqeBOm2ZgfIO-eYq4DrXIFy0PBgkCfs/s320/MONACO-2013-01-11-10-29-54-97.png" width="320" /></a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Your love is tough. You tempt me with your seductive style,
but when I approach you laugh me away, wrapping your arms around the neck of another. But I will always come back. Not for the jewels, nor for the glory to be
had, but for the game we play.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Love,</span></span></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Jacques (This is what I assume my name would be had I been
born French)</span></span></div>
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<br /></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts: </b>Just writing about this game makes me want to play it.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts: </b>This game can be pretty tough at times. And if you think you've got it down, you should consider playing the game with someone that isn't very good at games and see how easy it is then. I guarantee you will have a challenge on your hands.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b> This game is even better than I expected and I think I will have a lot of fun with it for quite some time. </span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-28767720410423121082013-07-18T07:55:00.001-07:002013-07-18T07:55:32.290-07:00Thomas was Alone<!--[if gte mso 9]><xml>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Indie, Platformer</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Mike Bithell</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher: </b>Mike Bithell</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows, Mac</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b> </b></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"></span></span></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgikqV8euSBlizoSHIewIzUjgCnqH6ZPADrRXBOjfJ3H-wzFbNHcxOQa5cE6kSI3HavHM-AcbgIlEa5H1zBduhrJTQ3RuJEOEYFZi5FZYGWqtSkurpkfW7OawNHPG1QUCGpr_Z_wLQ9RUc/s1600/Thomas-Was-Alone-title.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="160" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgikqV8euSBlizoSHIewIzUjgCnqH6ZPADrRXBOjfJ3H-wzFbNHcxOQa5cE6kSI3HavHM-AcbgIlEa5H1zBduhrJTQ3RuJEOEYFZi5FZYGWqtSkurpkfW7OawNHPG1QUCGpr_Z_wLQ9RUc/s320/Thomas-Was-Alone-title.jpg" width="320" /></a></span></div>
<br />
<br />
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">This game is one of the older ones on the list. But I had
not heard of it until yesterday while I was watching <a href="http://www.penny-arcade.com/patv/show/extra-credits">Extra Credits</a>. They were
all like, “Go play this game.” And I was all like, “Yes, Extra Credits. I obey.”
And, quite frankly, I’m glad I did. As a result, I went into this game with a
pretty good idea of what to expect in terms of gameplay and style, but I didn’t
truly grasp how great this game would be at story telling.</span></span></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiquuYVomqLYijx_nXvkHvf5ZwTd8cmUl6kVz2UyebWLoFKFwvK53Sb8xdNkoI7b6GK0m1yXxyMab3j2ms9lSVg8Ji_x-MGlHOWYqWimWy4Yf5WCDgQYwcUTw5_55WfRlAyllKQ9uJ1ScY/s1600/thomas-was-alone-3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="152" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiquuYVomqLYijx_nXvkHvf5ZwTd8cmUl6kVz2UyebWLoFKFwvK53Sb8xdNkoI7b6GK0m1yXxyMab3j2ms9lSVg8Ji_x-MGlHOWYqWimWy4Yf5WCDgQYwcUTw5_55WfRlAyllKQ9uJ1ScY/s320/thomas-was-alone-3.png" width="320" /> </a></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Thomas was Alone is a game about hopping blocks. These
blocks come in varying sizes and colors, but are all squares or rectangles. Or,
if you like that old math logic joke, they’re all rectangles, but some of them
are also squares. Thomas – the protagonist of the story – is a small, upright,
reddish rectangle with the ability to jump fairly well. Chris is his first
compatriot and is a slightly smaller, dark yellow square that can hardly jump
at all and is incredibly jealous of Thomas’ ability and kind of thinks Thomas
is a jerk. John, who you meet later, is a very tall yellow rectangle with the
ability to jump farther than anyone else and feels he doesn’t really need the
help of the other shapes, but likes the camaraderie. Yes, this is how the game
presents itself.</span></span></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
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</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS7zq7Xs_s9jkCEsP_rwYp-GsEvZ3t-t1lFXKnoCWjiIvpU0BhXnD2zisNKohbLAzt10v40Mo9CdNMFtu0hyGhaUXORePfufPivwJRG0jwwkfZ-lulpM90b1l7_KddK-B5_uBafDuTfaU/s1600/how-thomas-was-alone-uses-narration-to-build-a-world-up-and-to-the-right.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="197" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS7zq7Xs_s9jkCEsP_rwYp-GsEvZ3t-t1lFXKnoCWjiIvpU0BhXnD2zisNKohbLAzt10v40Mo9CdNMFtu0hyGhaUXORePfufPivwJRG0jwwkfZ-lulpM90b1l7_KddK-B5_uBafDuTfaU/s320/how-thomas-was-alone-uses-narration-to-build-a-world-up-and-to-the-right.png" width="320" /></a></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">The game is narrated by a fantastic British voice, somewhere
between Steven Fry and John Oliver. This narration fills these otherwise simple
blocks with character, explaining their desires, fears, obsessions, and various
other emotions. It’s funny in some ways and touching in others. I don’t think I’ve
ever felt more emotionally attached to a game or the characters in a game in
such a short period of time.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqHUaidhnv2gikQwEvYZSt0Cpihml5MeW3jAREKBnJBqOdU_F9AFwVkU1VRNPG4TDBK-H0OJpPo7P_6msDXt4_rMycw9FLPZCt6UFAOuGBp11nes3Wpi3-9QV-H_vm03jCpgnTAE_7gJo/s1600/Thomas_Was_Alone_img2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="160" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqHUaidhnv2gikQwEvYZSt0Cpihml5MeW3jAREKBnJBqOdU_F9AFwVkU1VRNPG4TDBK-H0OJpPo7P_6msDXt4_rMycw9FLPZCt6UFAOuGBp11nes3Wpi3-9QV-H_vm03jCpgnTAE_7gJo/s320/Thomas_Was_Alone_img2.jpg" width="320" /> </a></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Thomas was Alone is a platformer at its core. For those of
you who are not regular gamers (I know there are a few of you out there) think
of the Mario games. It’s all about jumping from one ledge to another. The
mechanics are very simple and the gameplay is not exactly revolutionary, but,
personally, that’s not why I play this game. If you want a good story (one that
I haven’t even finished yet so for all I know it may fall apart by the end) I
highly recommend you pick this game up even if you are not a regular gamer. I
do not think you’ll be disappointed. Plus, since Steam is having its summer
sale you can grab it for like $2.50. You really have no excuse not to give
this one a shot.</span></span></div>
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<br /></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts:</b> I
was laughing and crying playing this game. Maybe it’s just me being all
emotional and stuff, but I think you’ll enjoy it even if you aren’t teary-eyed
five minutes in.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts:</b> I
am sad to think that eventually this game will end and therefore stop allowing
me to enter this very pleasant mental space.</span></span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b>
You need to come at this game from the <a href="http://en.wikipedia.org/wiki/Right_angle">right angle</a>. If you are looking for a
game that is challenging in terms of gameplay then this is not what you are
looking for at this time, but if you want a game that at least gives the
illusion of depth of story and character (again, I haven’t finished the game)
then this should be a great experience. </span></span></div>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0tag:blogger.com,1999:blog-6550870784159531516.post-41629097750582882772013-07-11T05:15:00.000-07:002013-07-11T05:15:02.646-07:00Leviathan: Warships<!--[if gte mso 9]><xml>
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<br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Genre: </b>Action,
Strategy</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Developer: </b>Pieces
Interactive</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Publisher:</b>
Paradox Interactive</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>System: </b>Windows,
Mac, Tablets (apparently)</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<span style="font-size: small;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUsj9EA4ZP-ILX5SBw4dS-aKF5JD_IJQyV1NQFHBMRVtLtGsv5Us_JUSmNPwtp1hj9xxdJqcbPOO7pIu3Mlad44CLnnQwU_FrsdalpOp_QAddqWAyaPMQLRHGk2-oDH0Xr7RQUXPjCg-I/s1600/Cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUsj9EA4ZP-ILX5SBw4dS-aKF5JD_IJQyV1NQFHBMRVtLtGsv5Us_JUSmNPwtp1hj9xxdJqcbPOO7pIu3Mlad44CLnnQwU_FrsdalpOp_QAddqWAyaPMQLRHGk2-oDH0Xr7RQUXPjCg-I/s320/Cover.jpg" width="231" /></a></b></span></div>
<br />
<br />
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Leviathan: Warships was easy to spot off the port bow of the
good ship Ten Minute Game Review. I mean, with a trailer <a href="http://www.youtube.com/watch?v=Vxxnq5YAVHw">like this</a> or one <a href="http://www.youtube.com/watch?v=Ay_SATuTiWU">like this</a> how can
anyone say “no”?</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Naturally, I had come to assume that the entire game would
float on such sexually-charged narration, but my hopes would soon sink much
like the first boat under my command. Why do I suck at this? Well, to be fair,
I have absolutely no knowledge of boats or how they function, but considering
some of the art on the loading screen depicts massive sea creatures looming above
the waves I don’t think that will really matter much in the grand scheme of things<sup>[<a href="http://en.wikipedia.org/wiki/Cetacean">Cetacean Needed</a>]</sup>.</span></span></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2IjxZcaD8SzjGngy7wueQOAFW5uncxL3GUNEWOCH1GWhl7Xws8iQPPv_x7Rky-UfZtDkVSG7uLWlbQkmL37UhUpysjYAoWwy7mVrBGaObgIciZinyJ1Gx2hoy9p0NKHBU-VFuyH2vOX8/s1600/leviathan_warships_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2IjxZcaD8SzjGngy7wueQOAFW5uncxL3GUNEWOCH1GWhl7Xws8iQPPv_x7Rky-UfZtDkVSG7uLWlbQkmL37UhUpysjYAoWwy7mVrBGaObgIciZinyJ1Gx2hoy9p0NKHBU-VFuyH2vOX8/s320/leviathan_warships_1.jpg" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">I suspected from the beginning that this was not a game in
which one simply jumped into the deep end. So I began as I do with many games,
by giving the tutorial a quick look. Man, was it boring. The tutorial wound up
eating most of my time with Leviathan. I may not know anything about ships, or
how the game is supposed to function, but the game’s need to prattle on in
little text boxes after each lesson felt a little unnecessary considering it
obviously didn’t save my ship during the first mission. You don’t need to
explain in great detail that I just moved forward, but it would be nice to have
a better idea of how the ship functioned in combat or, maybe, that it was
possible to run aground. Steer away from the rocks and the shoals! Apparently I
learned everything I need to know about sailing from the Canadian folk band,
<a href="http://www.allmusic.com/song/backyard-sailor-mt0028613830">Tanglefoot</a>*.</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0uojSXoK7s1WlprpRyR2my12UvIpp5BFBjv2HYPXbJMut89HaPoSPTcUx_WLFehhIq_uQ_Vq77DSnfxDlD2kq-ZKQNduzxTft3c4Cref8lY0dYPiXtuOCEFkEF3-8YGuo9LMjRsICrx0/s1600/LeviathanWarships-TutorialStart.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0uojSXoK7s1WlprpRyR2my12UvIpp5BFBjv2HYPXbJMut89HaPoSPTcUx_WLFehhIq_uQ_Vq77DSnfxDlD2kq-ZKQNduzxTft3c4Cref8lY0dYPiXtuOCEFkEF3-8YGuo9LMjRsICrx0/s320/LeviathanWarships-TutorialStart.png" width="320" /> </a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">OK, so maybe I should have known better than to sail my
ships in shallow water, but it would seem that some of them can without issue.
How was I supposed to know that? I guess my real gripe with this game is that
it doesn’t hold your hand quite enough in the early stages. I felt like it was
a pretty steep learning curve and I would not recommend this game to the casual
player. All that being said I still get to captain boats! How frickin’ cool is
that?!</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Happy Thoughts: </b>Boats!
Boats! Boats!</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>Sad Thoughts:</b> Boat
sink and go bye bye :’(</span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;"><b>The Bottom Line:</b>
I have a lot of faith that this game will pick up and become a lot of fun to
play so if you like turn-based strategy games, check it out. Of course it’s
always possible that I will instead be driven mad and spend the rest of my life
hunting the seas for the white whale that took my leg. Stupid jerk whale.</span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">Man, I really hope I'm the first person to make that "Cetacean Needed" joke... </span></span></div>
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<span style="font-family: Arial,Helvetica,sans-serif;"><span style="font-size: small;">*Check out the full
song on <a href="https://play.spotify.com/album/1AhzQ2eR598plcGgqvV5t5">Spotify</a> if you like.</span></span>
Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com1tag:blogger.com,1999:blog-6550870784159531516.post-16181924918810018752013-07-05T05:23:00.002-07:002013-07-05T05:23:11.369-07:00Happy 4th!Sorry I didn't post anything yesterday, but these ridiculous American holidays can really get in the way. Hope you had a happy 4th! See you next week!Ashhttp://www.blogger.com/profile/08563375360239635377noreply@blogger.com0