Where to start?
I have never been more confused in my life. Antichamber is a
puzzle game – I think – that is set in a very simple first-person shooter setting.
I say simple in that it is literally just a series of hallways and doors, some
are brightly colored, but many are just plain white. And I mean really white.
Like blindingly white. I now know why mental institutions tend to go for more
of a tan color these days. The walls are so white, in fact, that even though I
played the game fully two days ago, I still can’t see anything. I’m just typing
on feel alone. Thank God for those classes in middle school.
Speaking of insane asylums, Antichamber has this sort of
crazy feel about it. And, for clarification, I mean insane crazy, not whacky
crazy – just in case you didn’t pick up on that. Antichamber likes to start you
in the middle and then proceed to send you to the beginning end. This is a new
place that was made up for the purposes of the game and cannot exist in the
real world. I spent probably a full three minutes walking up a flight of blue
stairs to find a white hallway that wandered around a few corners to the same
set of blue stairs, which also happened to be located next to a set of descending
red stairs that did very much the same thing. Eventually I turned around to
attempt to backtrack only to find a green hallway that led me somewhere else
and that is when I sat down in a corner and began to rock back and forth while
crying and sucking my thumb.
Antichamber is not a safe game to play while under the
influence of mind-altering drugs. This should be a disclaimer when you purchase
or begin playing the game, but it isn’t. I was not on mind-altering drugs while
playing, but it felt like I might as well be.
Eventually I got to a point where I wasn’t really sure where
to go anymore, because everything kept bringing me back to the previous room
that I hadn’t been to. By that point I didn’t want to play anymore. This wasn’t
because I didn’t like the game. I’m all for a good mind-fuck. But I have this
problem with motion sickness and I’ve come to realize over the years that if I
get bored playing a game (particularly first-person games) or can’t figure out
what to do for an extended period of time, I start to get loopy and eventually
have to quit. I will probably go back to it at some point, but I have a feeling
this will be a game that takes me a long time to complete simply because of my
condition.
Happy Thoughts:
This game is weird.
Sad Thoughts:
Barf.
The Bottom Line:
I wouldn’t be surprised if it turned out you were in a mental institution at
the end of the game. I think that if you don’t have my motion sickness problem
and you don’t mind wandering ever-changing hallways you will probably enjoy
this game. Go forth and get lost.
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