Genre: Action, Adventure
Developer: Rocksteady Studios
Publisher: Warner Bros. Interactive Entertainment
System: Windows, Mac, Xbox 360, PS3 and just about everything else
I can't think of a time when I didn't like Batman. I mean,
he's an everyday guy (admittedly a millionaire) that puts on a suit and uses
gadgets to beat the snot out of criminals. What's not to like? By comparison,
you can't relate to Superman, because you weren't born on another planet and
you don't have super powers. Tony Stark? Well, the suit does most of the work.
Still cool, though.
If you've played Batman: Arkham Asylum then you're looking
to get a lot of the same from Arkham City. And, frankly,
that's OK. Arkham Asylum is a lot of fun. There's fighting, sneaking,
interesting boss fights, and a decent story line. So far, Arkham City
has opened with all hell breaking loose. Batman's been kidnapped as his
mild-mannered alter ego, Catwoman's stealing an SD Card filled with what I
suspect are incriminating photos, and the city (Gotham that is) is in a tizzy
about Arkham City, which, to alleviate confusion, is a giant city-like prison
in the middle of Gotham, where the criminals seem to be more or less entirely
in control. Guess we solved that whole prison overcrowding issue once and for
all.
Batman, as Bruce Wayne, has been brought to the prison for
speaking out against the prison by some elite commando team or the police or
something. That hasn't really been explained, but he's being held there by
future-scientist Abraham Lincoln. So Bruce Wayne escapes and blah blah blah
beats up the Penguin who's just shown up. Naturally, all the prisoners hate
Bruce because he put them behind bars and so far the story is your typical
Batman scene.
Let's talk about game play. I bought Arkham City
through Steam, which means I have to play it with mouse and keyboard (I cannot
get my 360 controllers to work, don't ask). I'm not saying the mouse/keyboard
combo is a bad thing, but I feel like it takes away from this game. It feels
like the game was meant to be played with a controller so if you have the
means, do so.
The combat is simple, but fun and reminds me a lot of
Assassin's Creed. You just gotta keep countering and eventually you'll beat
everyone up. And, if you're Bruce Wayne, you can to it all in style while
wearing handcuffs! At this point, you have to wonder why the baddies just
haven't given up.
Justice never sleeps. Goodnight! |
Happy Thoughts: Arkham City
does epic well. The music adds about 40% on it's own, but I get a really sense
of urgency right off the bat. Also, there's none of this slow climbing crap
like in Assassin's Creed. When Batman shimmies along the ledge of a massive
building, he shimmies like there's a bee in his tights.
Sad Thoughts: Oh,
I hope they have more Scarecrow sequences like in Arkham Asylum. Those were my
favorite.
The Bottom Line: I
know it's the whole point of this review to unfairly judge a game based on its
earliest moments, but I just don't know what to say about Batman: Arkham City.
I guess it feels like I just never stopped playing Arkham Asylum and that's
gotta count for something.