Genre: RTS
Developer: Blizzard Entertainment
Publisher: Blizzard Entertainment
System: Windows, Mac
Startcraft 2: Heart of the Swarm is the sequel and expansion
set to Starcraft 2: Wings of Liberty. It is a science fiction/Real Time
Strategy game and if you have played an RTS before (i.e. Warcraft, Command and
Conquer, or, and especially in this case, Starcraft 2: Wings of Liberty) then
you probably have a pretty good idea of how these games work. There will be no
hand-holding when it comes to game play in this particular review.
I will instead focus on the plot or, more specifically, the
arc of action within the allotted play time. I have a fundamental problem with
how this story is told. Here is my angst:
Lieutenant Sarah Kerrigan (Terran), formerly the Queen of
Blades (Zerg), formerly formerly Lieutenant Kerrigan (Terran), has recently
been rescued and transported to a secret military research base by her old
boyfriend Jim Raynor and has been slowly having her humanity restored.
Logically, they keep her in a containment cell, because back when she was the
Queen of Blades and controlled the Zerg (straight up Aliens-style aliens) she
had this tendency to sort of tell them to eat Terrans (humans from Earth).
Now, it is important to point out that Kerrigan is
psychotic. Meaning she has psychic powers. Don’t question my words. This is
important because she clearly does not like being kept in this containment
cell, which makes me wonder why she hasn’t just mind-controlled people to let
her out? I mean, if she’s powerful enough to control the entire Zerg swarm then
she should be able to easily psych the moron standing guard outside her cell
and be all sorts of out of there in less time than it took me to write this.
But I’m willing to suspend my disbelief. I mean, I have already accepted aliens
and psychic powers and robots and intergalactic space travel so I can let that
slide. Plus, she clearly likes Jim so I guess we can argue that she’s behaving
so she can stay near him and she is regaining her humanity or something like
that. Eww, love, gross.
But then there’s my real issue. The guy controlling the
facility (some stupid prince or something) releases a bunch of Zerglings (small
Zergs. Like puppies with massive claws and an exoskeleton) and is all like,
“Hey, Kerrigan. I want you to try and control these Zerg with your mind
powers.” Hold on. What? How in the hell is that a good idea? I mean, who died
and made him prince? Even Kerrigan is like, “dude, that’s a stupid idea and now
I’m gonna make you pay for it.” And then she does, because he made a totally
stupid call. It’s at this point that I can no longer buy this plot. It just
doesn’t make sense. Who does that? Apparently this guy does that. You can tell he
wasn’t an elected official. Only a royal, inbred, idiot would not think ahead
on this one. Disbelief fully unsuspended.
Happy Thoughts:
The game is a lot like the previous one in terms of play so that was fun. It’s
nice to return to familiar ground.
Sad Thoughts:
Prince what’s-his-name is known for his looks, not his smarts. Zerglings are
how I imagine my dog would look like inside out.
The Bottom Line:
Hell, I dunno. Did you like the previous Starcraft games? If yes, you’ll
probably like this one. If no, don’t play it. If you haven’t played any of the
previous games then move out from under that rock and back into your parents’
basement. The original Starcraft came out in like 1998. Where the hell have you
been?
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