Developer: Klei Entertainment
Publisher: Klei Entertainment
System: Windows, Mac, Linux
Day One, Morning:
I have been brought to the middle of a strange forest by a
very tall man. It could also be possible that I am just very short. I really
don’t know. He is like a game show host in his dapper pinstripe suit and
slicked-back hair. He says I don’t look so good and leaves without even
offering a hand. I get to work.
Day One, Midday:
It is very clear that I will need tools to survive. I gather
up some materials and fashion a crude axe. Now I can shop down trees. The sun
is as fleeting as the demon bunnies that run screaming for the safety of their
dark holes. I have spent the better part of the day gathering berries, grass,
and wood. Night has come too quickly.
Day One, Nighttime:
I have enough materials to build a small fire. It starts
with just a little grass and a few twigs, but is soon roaring. Then it’s too
much! Small patches of grass and nearby trees burst into flame revealing the
area that was once blackened with shadows. I think it would be unwise to stray
too far from the fire. There is something evil out there. I just haven’t quite
discovered what.
Happy Thoughts: Don’t Starve is very fun to play, but it borrows heavily from Minecraft and other
games of that sort. It’s like if Terraria and Tim Burton had a child.
Sad Thoughts: It’s
hard to get moving quickly. I have had nothing to fight against in the early
stages of the game, but I have a feeling that by the time I get to the point
where I can fight things I will have invested so much time in playing that I
won’t want to risk dying.
The Bottom Line:
If you like survival games this will be fun.
I had a different 10 minute experience. I had no instruction and just ran around, picking up what seemed to be useless and eating things that didn't do much for my appetite. Then I stopped playing. It was as exciting as that.
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