Genre: RPG, Indie
Developer: Zeboyd Games
Publisher: Penny Arcade Inc.
System: I played it on PC, but you can also get it on Xbox, iOS, Android, and the Mac App Store
I would like to begin by saying that this review may not be
entirely accurate. Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 is
an incredibly dialogue heavy game and I am not the fastest reader. Add to that
the fact that I have an uncontrollable urge to look at and talk to everything
and everyone presented in the game and you may begin to realize that my
experience with this game may not match yours. So please try not to take my
awesome, flawless, and utterly indisputable opinion at face value.
Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 is
the third installment in the Penny Arcade’s On the Rain-Slick Precipice of
Darkness series and I’m beginning to understand why you don’t see many people reviewing
it. I have played the first two games and like its predecessors it follows the
story of Tycho and Gabe of the Startling Developments Detective Agency and
Penny Arcade fame. The series is set in the 1920’s and is steeped in H.P.
Lovecraftian cthulu-style lore.
Penny Arcade’s On the Rain-Slick Precipice of Darkness 3* is
built as a traditional top-down RPG where you control a party of up to three
characters, each with their own set of skills, in turn-based combat. Though the
actual gameplay does not change much from the original two games, the style and
artwork are quite different. The change in developers from Hothead Games (Penny
Arcade’s On the Rain-Slick Precipice of Darkness 1 and 2) to Zeboyd Games
(Penny Arcade’s On the Rain-Slick Precipice of Darkness 3) makes a dramatic
leap from a series that is highly animated and smooth to a game that is
pixilated and action-less. I find it confusing to take a series backward in
time in terms of animation, but forward in time in terms of plot and it hurts
my head. The combat is mostly the same, but the lack of animation shows characters
punching on one side of the screen while the enemies take damage on the other,
presumably from air displaced by said punches. That being said, I only got to
play through one fight so…maybe it gets better?
Of critical importance in this series is comedy. Once again
comparing it to its predecessors, Penny Arcade’s On the Rain-Slick Precipice of
Darkness 3 continues to have a generally comedic dialogue. However, I didn’t
find it to be as funny as the previous games. There were a few moments that
made me smile, laugh internally, and even guffaw once (I really just wanted to
use the word “guffaw” in a review), but nothing really made me – as the kids
say – “rofl.” I was really disappointed at this. Maybe I’ve come to expect more
from Penny Arcade, or maybe I just didn’t get far enough in for the comedy to
penetrate the laugh center of the brain (it’s a real thing), but nothing stuck
out that I would want to go around quoting like the “mime, mime, bo-bime” bit
from the earlier games.
Happy Thoughts: I
like Penny Arcade and the game still seems like it will be fun to play through.
Plus, the game is like super cheap on Steam so it’s hard to argue with that.
Sad Thoughts:
Sometimes at night I sit staring out the window at the stars and realize just
how alone we all truly are. Also, I can’t usually see the stars because of how
cloudy it is.
The Bottom Line: Penny
Arcade’s On the Rain-Slick Precipice of Darkness 3 has a really long title and
it makes my hands cramp up when I write it. The game still feels like the older
games of the series, but it feels older in style than the older games of the
series. I will likely play through it as I have a “completionist” complex.
Also, as a side note, I could not for the life of me figure out how to quit the
game without alt+tabbing. If you figure it out (and I don’t mean from the title
screen, asshole) please let me know.
*If I was getting paid per word to write this I could retire
on this game review alone.
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